As mentioned in last week’s post, the Alpha deliverable is when your game goes from being a simple concept or “tech demo” to a real game — or, at least, something that is starting to look and feel a bit more fun. Even the simplest visual tweak (such as changing from a gray background to green hills or a picture of a skyline) can really make things feel different!
In this post, we have:
- Pushing animations are in the game!
- Several new buggies
- Ideas for the “Disney” side of design
- Goals for the end of Alpha
As a head’s up, next week’s post (Week 07) will go live a couple of days later than usual, on Friday, March 6th.
Read more “Week 06”