“Abstraction” by Matteo Zamagni (2015)

This art project has you diving into 3D fractalsby using an Oculus Rift virtual reality headset and the imagery from Google’s neural network-based Deepdream.

/ repstein

“Abstraction” by Matteo Zamagni (2015)

This art project has you diving into 3D fractalsby using an Oculus Rift virtual reality headset and the imagery from Google’s neural network-based Deepdream.

/ repstein

“The Recorder VR” by Tim Goodwin/Tim Cragg (2015)

Tim Goodwin and his team made a VR piece in Collaboration with the photographer Tim Cragg. They used his still imagery and audio and augmented it to create a more immersive curated experience.

/ repstein

“The Recorder VR” by Tim Goodwin/Tim Cragg (2015)

Tim Goodwin and his team made a VR piece in Collaboration with the photographer Tim Cragg. They used his still imagery and audio and augmented it to create a more immersive curated experience.

/ repstein

“Playspace” by Akiva, Bingrui, and Ralph

Playspace is not so much a single event or space as it is a toolkit that mediates creative production of interactive spectacles. Our initial intent was to figure out ways of transforming a large-scale public space into a social event.

/ ralph

“Playspace” by Akiva, Bingrui, and Ralph

Playspace is not so much a single event or space as it is a toolkit that mediates creative production of interactive spectacles. Our initial intent was to figure out ways of transforming a large-scale public space into a social event.

/ ralph

“Kitchen (You’ve Never Had It So Good)” by Gob Squad (2007) Analysis

Gob Squad’s Kitchen (You’ve Never Had it So Good) is an exemplary example of expanded theatre. Kitchen premiered in 2007; it is an interpretation and to a certain extent a reenactment of and reaction to Andy Warhol’s films Kitchen, Eat,

/ bgansky

“Kitchen (You’ve Never Had It So Good)” by Gob Squad (2007) Analysis

Gob Squad’s Kitchen (You’ve Never Had it So Good) is an exemplary example of expanded theatre. Kitchen premiered in 2007; it is an interpretation and to a certain extent a reenactment of and reaction to Andy Warhol’s films Kitchen, Eat,

/ bgansky

“Water Effects” by Zach Rispoli, Becca Epstein, and Vivek Sangubhotla

We are playing with the manner in which the distortion of fluid affects projected imagery. We are in a phase of figuring out the technical mechanics. We hope to eventually use this technology to approximate the feeling of forgotten memory.

/ repstein

“Water Effects” by Zach Rispoli, Becca Epstein, and Vivek Sangubhotla

We are playing with the manner in which the distortion of fluid affects projected imagery. We are in a phase of figuring out the technical mechanics. We hope to eventually use this technology to approximate the feeling of forgotten memory.

/ repstein

“The Entertainment” by Cardboard Computer

The Entertainment by Cardboard Computer is a piece that inhabits the nearly empty cross section between theatre and video game. Released for free as promotion for the third of five Acts of the studio’s acclaimed Kentucky Route Zero. Taking after

/ ralph

“The Entertainment” by Cardboard Computer

The Entertainment by Cardboard Computer is a piece that inhabits the nearly empty cross section between theatre and video game. Released for free as promotion for the third of five Acts of the studio’s acclaimed Kentucky Route Zero. Taking after

/ ralph

“Her Story” by Sam Barlow – Theater and games

‘Her Story’ is an interesting experiment in interactive storytelling. While it can be considered more a game than a theatrical piece or an installation, it has many elements of expanded theater. It is my belief that this game is a

/ vsangubh

“Her Story” by Sam Barlow – Theater and games

‘Her Story’ is an interesting experiment in interactive storytelling. While it can be considered more a game than a theatrical piece or an installation, it has many elements of expanded theater. It is my belief that this game is a

/ vsangubh

Marling: Game of Spectators

  Osman Haque first showed his mass-participation interactive spectacle on a public square in Eindhoven, Netherlands. As described on its official Youtube post, “Your voice creates the space around you, reverberates in many ways long after you have stopped speaking.

/ bingruitang

Marling: Game of Spectators

  Osman Haque first showed his mass-participation interactive spectacle on a public square in Eindhoven, Netherlands. As described on its official Youtube post, “Your voice creates the space around you, reverberates in many ways long after you have stopped speaking.

/ bingruitang

“Karen” by Blast Theory (2015) Analysis

Karen is a phone app created by Blast Theory which plays with automatic reaction to trust and how big data uses this trust. Karen is a life couch who increasingly asks very personal questions. Karen is successful in that it extends theatre using fairly simple technology that’s already in our pocket.

/ repstein

“Karen” by Blast Theory (2015) Analysis

Karen is a phone app created by Blast Theory which plays with automatic reaction to trust and how big data uses this trust. Karen is a life couch who increasingly asks very personal questions. Karen is successful in that it extends theatre using fairly simple technology that’s already in our pocket.

/ repstein

“The Lizzie Bennet Diaries” by Hank Green and Bernie Su (2013)

YouTube / The Lizzie Bennet Diaries – via Iframely Fandom by Design by Judeth Oden Choi The Lizzie Bennet Diaries was a popular web series based on Jane Austen’s Pride and Prejudice. Created by Hank Green and Bernie Su, the

/ judeth

“The Lizzie Bennet Diaries” by Hank Green and Bernie Su (2013)

YouTube / The Lizzie Bennet Diaries – via Iframely Fandom by Design by Judeth Oden Choi The Lizzie Bennet Diaries was a popular web series based on Jane Austen’s Pride and Prejudice. Created by Hank Green and Bernie Su, the

/ judeth