The idea that I want to portray with my project is general apathy/undirectedness being a detriment. The way I want to show this is by creating a robot that has clear goals to move to, but without outside intervention it move very lethargically, making random detours or stopping and is generally not very motivated.
However, motivation is not impossible to find, so if a viewer was to wave near the robot/nudge it in the right direction, it gets to where it needs to be faster.
Obviously as I prototype, this is very subject to change
The first thing I’ll need to get working will be tracking the targets, because that is the most complex part and if it doesn’t work well, I’ll need time to come up with some other strategy. Then making the robot, and making it move to the targets, integrating the stimulus, and then allowing for multiple targets and signifying which one is active.
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My concept is to create a timepiece that reveals the qualitative fluidity of time passing. The form and interaction will be inspired by an hourglass. I want the series of pieces to be able to respond to each other and spark a chain reaction of movement. This will be done using a changing balance in weight.
Concept 02
Create an hourglass that can change the timer amount. When a certain amount of time is chosen, the hourglass can accurately adjust the amount of sand that is needed. The intention is for the interaction to be very physical.
The core objective of this project is to explore the possibilities in conversion of media through user interaction. This project is designed to capture and scan a hand-drawing on a piece of paper, translate the coordinates of the drawing into musical notes.
This project is going to be a installation for the size about a side table/coffee table. The top of the installation would be in glass/clear acylic where things can be put on like a real coffee table.
The table installation would be able to interact with different objects been put on the table based on the temperature. The koi fish would swim in a random pattern (similar to a real koi fish). When someone sits at the table and put something on the table top, if the thing is hot like coffee or tea, the koi fish will swim away from the object. If the thing is cold, like soda or snacks, the koi fish will swim towards the project, and swim around for a while.
Personally, I am very fond of the east asian style gardens (Chinese and Japanese). The project is to make the living room more interesting for people that doesn’t have enought space or time to take care of a koi pond garden. Kind of like the idea of karesansui,the Japanese Zen Garden, which is very artistic and easier to take care of. In the modern urban settings, it is really hard to have a big enough tank/pond body of water for actual koi fishes. However, a koi pond that does not require water or big space would be ideal.
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https://samanthaho.myportfolio.com/final-project
My actual project proposal is to make an interactive lamp that requires a group of people to coordinate with each other. The lamp shade itself will be lasercut be on a vertical track. One person of the team controls the vertical height of the shade and the other, the brightness of the bulb.
The height of the shade will directly correspond with person A and how far away they are from the lamp. Similarly, person B will need to take their phone out and use their phone light to control the brightness of the bulb via photoresistor.
It requires the coordination of both parties to properly project shadows and silhouettes onto the table.
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For my final project I want to create an interactive mechanical flower. The idea behind the interaction is that the flower thrives off of human touch and connection rather than sunlight and water. I am imagining a structure with a single flower bud and stem mounted on a clear box or frame, and roots suspended underneath (see images below).
Conceptually: I want to accomplish a few things with this. First, I want to explore an organic, fluid, and natural side to mechanical design as opposed to linear and strictly functional. Second, I want to portray the idea that living things need human connection just as much as they need the basics of food, water, shelter, etc.
In terms of what the flower will actually do: I want the flower to close when nobody is around and open when people come closer (the analog to opening/closing in response to sunlight). If possible it would be cool if it could “grow”, maybe get taller or raise and lower, when people touch its roots (the analog to growing in response to water and nutrients).
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