Abstract: Touchy a game for toddlers.
Method: Ethnographic study, Participatory Design with Parents
I spent a few months getting to know the participant, babysitting the kid. This helped me learn the interactions that the user was familiar with. I used the design elements that player was familiar with for e.g. Hey Dugee.
Playtesting: A demo of a player using the interface.
Parent Feedback:
Next steps: Add sound, use the yellow car a toy that
Demo: http://kmarkiv.com/a5/A5js/
[update]
After seeking feedback from parents, I added a button to support to direct the child’s attention to the screen.
- Demo 2: http://kmarkiv.com/a5/A5jsv2/
- Code: https://drive.google.com/open?id=1YBk1J4fUhweWXnX1DdudYCCycPalWCRn
- Feedback: Parents have now asked for learning component to make the child’s time productive. One design direction would be to speak the numbers slowly as the character jumps over the car.