Virtual reality, or VR, has quickly become a mainstay for exhibiting arts and cultural organizations. When looking at it as a concept, “VR has the potential to simulate imaginative and existing physical environments along with their processes. The simulations can be tuned to a highest level of multisensorial realism in order to affect users’ visual, […]
Category: Rabbit Hole #1
At the beginning of the pandemic, music educators had to reimagine how they were going to keep teaching our young musicians of tomorrow. With schools being closed and positive cases on the rise, students did not have access to their regular in-person offerings. How were they to keep learning, engaging, communicating, and socializing with their […]
The old way of thinking about indie artists was that they had no choice but to figure out a way to make it on their own because no major label would sign them. They were too obscure, too weird, too niche, and they wouldn’t make any money. Nowadays however, independent artists have more power and […]
Introduction We live in a world full of data. Data brings information, knowledge, and wisdom, as presented by the DIKW pyramids. Based on large sets of data, we can add value and enrich it through productive analysis, and finally, we can get wisdom. With technology developing, getting trends and insights from unorganized raw data becomes […]
Artificial intelligence in the arts is growing increasingly more complex. It’s 2022, and robots are co-creating art, NFTs are celebrating and confusing art consumers around the world, and at least 85% of Americans have smartphones that give immediate access to endless amounts of streaming content. This article specifically covers the recommendation algorithms built to support […]
In April 2019, the Dalí Lives exhibit opened along with an AI recreation of Salvador Dalí: Dalí Lives is an advanced instance of a growing phenomenon with the potential to disrupt both the art world and technologically mediated inter personal relationships. Ghostbots (sometimes called Griefbots) are an impending challenge for post mortem privacy and the […]
The year is 1870, 7 years before the invention of the phonograph by Thomas Edison. As a musical artist, if you wanted to distribute your content to an audience, you did so through sheet music, either painstakingly copied by hand, or if you were lucky, replicated on some kind of a printing press. Music distribution […]
“If you’re wearing your Disney MagicBand and you’ve made a reservation, a host will greet you at the drawbridge and already know your name—Welcome Mr. Tanner!…The hostess, on her modified iPhone, received a signal when the family was just a few paces away. Tanner family inbound! The kitchen also queued up: Two French onion soups, two roast beef […]
The hype around non-fungible tokens (NFTs) seems to be reaching a fever pitch. With news of certain digital art pieces selling for tens of millions of dollars and conjecture about what utility these tokens may have outside of the art world, for better or for worse, Web3 has arrived. These technological developments aren’t just demonstrating […]
Isaac Fisher Introduction: Where are cartoons published these days? Digital publishing is the first outlet of exposure for many emerging cartoonists. Independent cartoonists in search for wider audiences can harness free to upload publishing platforms like Webtoon, Tapas, Tumblr, Reddit, Imgur Youtube, and Instagram to make their works available to wider audiences than can be […]