In 2019, Microsoft announced its AI for Cultural Heritage program, aiming to preserve and treasure people, places, and historical artifacts through AI technology and collaboration with cultural nonprofit organizations. “Preserving cultural heritage isn’t something that is solely nice to have or nice to do, it’s sometimes imperative to the well-being of the world’s societies.” – […]
Category: Rabbit Hole #1
Intro: Our world is becoming increasingly digital – in the past year, the metaverse and NFTs have become a household buzzword, causing a massive “gold rush” into developing bleeding-edge innovation surrounding immersive experiences. Augmented Reality (AR) focuses on blending the physical and digital worlds together in cohesive experiences. AR overlays digital elements on top of […]
Many industries have begun utilizing 3D printing to make work easier and more efficient. This technology is even making its way into the arts. Broadway theatres, university theatre departments, and theatres everywhere are implementing 3D printing technologies to construct props, and even to build entire sets. 3D printing brings new elements of realism and creativity […]
Recent years have seen a rise in the number of artistic and cultural institutions that offer virtual experiences. The appeal of these alternatives to in-person attendance seems to have increased since the start of the COVID-19 pandemic. Google Arts and Culture provides a mass landing space for those looking to both experience culture in a […]
Auction houses are some of the longest established organizations for the sale, authentication, and purchase of art. Three major institutions, Sotheby’s, Christie’s, and Phillips were established in 1744, 1766, and 1796, respectively, and have been generally well regarded and trustworthy institutions throughout their history. Recently, their business practices have been most impacted by the increased […]
NFT is named the word of 2021, by Collins Dictionary due to its rapid growth. NFT market has raised from 94.9 million in 2020 to 41 billion in 2021. And the use of the term increased 11,000% in 2021. Although the stunning number seems to be a blowing bubble, NFT might have some social value […]
The world of theatre is forever changing and adapting with the continuous discovery of new technology. The most recent wave introduces the limitless possibilities that Artificial Intelligence (AI), Virtual Reality (VR), and Augmented Reality (AR) entices. The presence of these developments has changed, and still in the process of changing, the world of theatre as […]
Gamification in Arts: Why and How?
A brief history of gamification Gamification, in the most well-known and basic definition, is “the process of adding games or game-like elements to something (such as a task) so as to encourage participation” The definition of gamification may vary between people and situations, but the core is to utilize concepts from game development to solve […]
Virtual Reality has been an ongoing trend in the art world. While more and more museums adapt to VR technology, some among them have gone one step further — they do not exist as a physical entity at all. This study reviewed three digital museums, each taking a different approach, and oriented with different techniques, […]
Why aren’t museums using machine translation? This article explores how machine translation works and how it came to be in its current state, as well as how we evaluate state-of-the-art machine translation technology. Finally, this article examines how improvements in machine translation could disrupt and transform the museum industry.