Themes: Gestural Input, interpretation, collaboration(?) In this project, I want to explore the separation of body in space and how effectively can movements (both small, detail-oriented and grandiose) be translated by a machine to create art. I plan on using a soft sensing glove and a sponge ball along with a motion-tracking camera that targets
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Research Study: Part B
I initially proposed the idea of a toolkit for children to introduce them to pneumatic soft robots, comprised of various materials and folding patterns. Based off of the reading, I have assigned the following changes to my initial proposal. The incorporation of sensing and input to produce a physical change, this could be controlled through
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Research Study: B
Topic: fabrication methods for soft materials I propose a soft sculpture that explores the technique of Direct Ink Writing. Direct Ink writing is a method of 3D printing that is useful for multi-material prints and suitable for fabricating composites. This method can be used to embed thermochromic inks (color change from temperature change) into materials.
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Research Study: B
I was inspired by the self-contained on-skin pcb for the hand, where placement of electronic components are separated into individual PCB islands, then distributed over the body surface, and connected through a novel skin-wiring approach that deposits conformal multi-stranded metallic wires on thin silicon substrates through a sewing-based technique. The similar approach of creating PCB
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Research Study: A
I would like to construct a dynamic 3D/4D printed sculpture that responds to heat and touch. I want to construct it with multiple pieces and steps so different sections of the sculpture respond to different actions. I want to minimize sensors and actuators, and work on engineering the material to do all the moving on
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Research Study: Part A
I was inspired by one of the papers presented in class by Yanwen: Weaving a Second Skin. I want to take a deep look into the proposed on-skin interfaces through weaving and further explore the domain of integrating circuits into weaving to invent novel interaction/sensing technology . For the artistic objective, I’m curious to see
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Research Study: Part A
A question that I’ve had throughout this course is how might we design an experience that presents a low barrier of entry to develop an understanding of soft robotics for younger audiences? Earlier explorations of soft lego research and pneumatic interfaces within soft robotics literary search as well as design searches of how electronics/tech is
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Research Study
I want to explore how strange it would be if we lived life using digital gestures we’ve learned to navigate our mobile devices. A final piece could manipulate the participant’s vision using mirrors, focal lenses, etc. This project is inspired by the comedic idea of navigating our world using gestures that seem unnatural in a
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Part A: Idea + Questions
Overview:The project I want to work on is a mechanism that takes a user’s movement as the primary input and abstracts it into the paint on canvas based on movement speed, sharpness, and direction. The output wouldn’t be paint splatters but a predetermined visual where the “sloppiness” or “cleanliness” of the strokes and color usage
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Exercise 6
WeatherWorlds: Body & Space at the National Children’s Museum https://www.design-io.com/projects/weatherworlds Weather Worlds is an interactive installation that allows kids to immerse and experience a dynamic environment with “superpowers”. Using their body, children can conjure a storm, release a twisting tornado, or rain down bolts of lightning from their fingertips. The connection of visuals on the
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