Student Area

Solar-LookingOutwards04

https://brianhouse.net/works/joyride/

Joyride reenacts the perspective of a stolen iPhone, over five days, using images from Google Street View.

I found the project Joyride, created by Brian House, especially interesting and also humorous. The ability for the artist to be able to determine the path of a stolen phone emphasizes the dystopian implications behind pieces of advanced technology: with a smartphone at hand, anyone’s location is trackable. At the same time, the reenactment of the thief’s journey is humorous in that it seems to mock the thief in that even though they have stolen the phone, everything is still under control and surveillance. The fact that the project was done through google map street view furthers the profound control and web of information on the internet.

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Natural Process

Link

Natural Process is an installation that translates the Google search engine homepage to a painting, and then takes the painting back to digital media through webcam. The painting was purchased by Google.

I find it really interesting because it blurred the boundary between digital media and physical media. It also makes the Google homepage unfunctional, forcing the audiences to notice the design of the page, which is usually overlooked.

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No Fun (2010)

Link to project with video, pictures, and more details

The project: A Chatroulette performance piece, where they simulated a suicide and recorded people’s reactions. This video artwork is then staged on a laptop on an inflatable mattress for people to see.

Why I found it intriguing: I found it intriguing in that I absolutely despise this project LOL. I don’t know why anyone thought this was a good idea for art. I’m not sure if they were going for a What Would You Do? style piece where they wanted to get people’s reactions to find humanity in this world, but the medium they used just makes no sense for that. The point of Chatroulette is that you’re paired with a random person anywhere in the world. You don’t know who they are, where they are, anything about them. What the hell are you supposed to do if you see someone who has committed suicide other than be traumatized and literally have no ability to do anything about it at all? You can’t call the police, you can’t help in anyway, and then all you’re left with is trauma and guilt. The fact that these people are unknowing participants to this just really rubs me the wrong way. I just find it really disturbing and for no reason at all.

I guess, if I was trying to understand, I can see the point of this artwork being that websites like Chatroulette are just overall “No Fun” and able to turn pretty messed up pretty quickly in these ways where you’re totally unable to help, but I just can’t really get behind the fact that they’d subject a bunch of people to this.

The Chatroulette project shown in class, where people’s faces were turned upside down, was so harmless and fun, whereas this one just seems somewhat unethical to me. But, I’m open to being proven wrong on that.

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The most striking and disheartening thing about “Against Black Inclusion in Facial Recognition” is the realization that the system itself is so broken that people would rather face the racism of machines unable to detect their faces than face the racism that would occur if the machines were able to detect their faces. The fact that people would rather not be included at all to protect themselves… it really makes you think.

I really enjoy Last Week Tonight, so any excuse to watch it I will take! In one part, there’s a Russian TV presenter demonstrating the app FindFace, under the scenario where you see a pretty girl at a coffee shop and are too nervous to approach her. Apparently, all you have to do is take a photo of her and wait for the FindFace results that will bring up her “profile.” Whether that’s Instagram, Facebook, or FindFace’s own hypothetical social media platform (I don’t know), it is TERRIFYING! I mean, what a way to empower the creeps of this world!

As technology advances in these ways, it should really only be in the hands of ethical people… whom I don’t really think exist among the elites who would be making and accessing this technology. In fact, this reminds me of a demonstration of deep fakes, where whichever company that had developed it (someone recognizable like Microsoft or Sony or something, but I can’t remember) showed how after getting a bunch of samples of someone’s voice, you could type in whatever text you wanted and it could be said perfectly in that person’s voice. They said that, though they had developed the technology well, they would not be releasing it to the public… for obvious reasons!

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1. This may be a pretty obvious and elementary take on the question of effective complexity, but cliches are cliches for a reason… If, in grade school, you ever did the wintertime craft of folding paper and cutting out pieces to make a snowflake, you might remember that every single one came out looking completely different and unique. Hell, I still do it sometimes for fun when I’m bored, and I’m always entertained by the outcome. I think that’s a good indication that it’s effectively complex.

Since it’s human made and not generated, I do think it sits more toward order than random, especially considering that you can probably try and recreate a pattern by cutting a new one out in the same way you previously did. But, if you are trying to create different ones every time, you will!

And, for the age of technology, there is also a Tik Tok filter where you can make a snowflake pattern using your nose, and it’ll unfold into something unique! Here’s an example of the filter in use.

2. A lot of the problems that are brought up regarding generative art really make me think… especially “The Problem of Authenticity.” This is one I’ve seen debated quite a bit: “Given that it is in part created by an unemotional and unthinking system, is generative art really art at all?”  My opinion on this subject also takes into account “The Problem of Locality, Code, and Malleability”: “Is the art in the object, the system, the code, or something else entirely?”

I believe that the person coding it and the machine making it are partners in  the artwork. Of course it’s art! The machine wouldn’t be making that art unless it was told to make that art by an artist who had an idea, a plan. And of course, the artist wouldn’t have any art to show if the machine didn’t carry out their instructions. Any time I code something generative, I have a vision, and I add in the randomness that makes it generative. The machine carrying it out every time is my medium.

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Shiftspace's Main Interface
Shiftspace’s Main Interface
Shiftspace's Shifts
Shiftspace’s Shifts
Shiftspace's Network of Shifts
Shiftspace’s Network of Shifts

Shiftspace: A browser extension (by Dan Phiffer and Mushon Zer-Aviv, ShiftSpace) that enables collaboratively annotating, editing and shifting the web.

Comments:

  • What is it: Shiftspace, like my project, was inspired by the control over how users interact on the Internet. In 2007, the Shiftspace team managed to implement 4 different styles of interaction on the meta-layer created by Shiftspace. Users can put “Notes”, highlight text, replace images, and even edit the source code of a website collaboratively. The project didn’t last till today. In fact, their official demo page and website are not accessible.
  • Good: When I came up with the idea of my project, I had a sense that someone must already made something that enables web-space-specific comments. Here it is: a chrome extension made just for that. Users can develop new plugins for Shiftspace. User can make a “shift” that connect other pages of the website, forming a network of links. The shifts show some relevent information such as the time when something is posted. The idea can be revolutionary, it is worth thinking about why such a promising project failed eventually.
  • Bad: The interface is not very convenient as users had to press SHIFT and SPACE and then click one of the buttons to use it. The big note can cover important contents of the webpage (they should be made transparent when the cursor is near). The image-swap and sourcecode edit is too invasive and will eventually make users confused about whether it is the original content of the website. The extension does not intend to store any information about the author of the comments, which disables making personal connections between website commenters.
  • Inspirations: There are of course many challenges to this idea. The most important one is how can one know the two website links are pointing to the same content. Taking the Youtube link, for example, two distinct videos are stored under a query ?v=xxxxxx of video id, but other queries are about giving Youtube metadata. We would like two notes about the same video, although browsed in slightly different url, to appear together. It is challenging to achieve this. Other problems involve the long-tail distribution of visitors. How do you manage comments on https://www.google.com the main page? How do you balance comments with original content? A seemingly simple extension would take a lot of effort to make.
Shiftspace's Source Editing Interface
Shiftspace’s Source Editing Interface

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Zach Lieberman

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I find the colorful trail that the blob leaves behind really satisfying! It kind of reminds me of the trail that old Windows XP computers would leave behind when they were not responding and you dragged the window around the screen!

Manolo Gamboa Naon

 

Link to project I really enjoy this project because it reminds me a lot of today… the first day of spring… Persian New Year! I see grass and flowers and beautiful lively color, and it makes me excited for warm weather.

Sofia Crespo

 

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I couldn’t really tell you why this project caught my eye, but I guess I just really enjoy the glitchy/retro feel along with the pattern of something as random as a parrot!

 

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PSYCHO NYMPH EXILE

Website | CG-poem | Hyper Poem

The Psycho Nymph Exile CG-poem project is part of a larger trilogy of narratives ranging from books to sticker sets. Its focus is on telling the story of trauma in multiple medias. The CG-poem is an interactive 3D world that lets the user choose their path through the story. I found this interesting because of the great visuals and deep meaning. I also liked how the visuals matched with the text on screen to create an immersive experience. The Hyper Poem is an interactive poem on the web browser. Clicking words triggers different effects, either revealing more text of the poem or resetting the experience with a metaphoric meaning. I thought that traversing through the different paths was enjoyable and that I wanted to spend more time to uncover easter eggs or secret interactions I had not discovered yet.

 

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Starry Night, ALEX GALLOWAY, MARK TRIBE, AND MARTIN WATTENBERG  (1999)

https://anthology.rhizome.org/starrynight

Starry Night is a visualization and navigation tool for Rhizome’s email discussion archive, where emails are represented as stars whose brightness corresponds to how often they’re accessed. Stars are connected into constellations based on shared keywords.

Representing communication as a graph is not a hugely unexpected idea, but I am such a sucker for diagramming intimate thoughts and interpersonal exchanges. By connecting different artists’ thoughts, it adds a communal wholeness to the archive, and representing it as constellations similarly encourages reflection on varying distances and times close and far. It reminds me of commonplace books and a little experiment I did some years ago to explore and find connections among the notes I write to myself.

merlerker-AugmentedBody

My project is quite simple and silly: a “nose isolator” that finds your nose and masks everything else. Bodies are strange, and I appreciate projects that acknowledge that universally-felt, awkward but intimate relationship we have with our bodies, like Dominic Wilcox’s “Tummy Rumbling Amplification Device” [link] and Daniel Eatock’s “Draw Your Nose” [link]. Isolating the nose has the effect of forcing you to confront a body part that you’ve probably felt self-conscious about at some point in your life, and allowing it to become an endearing little creature in itself. Though it’s a simple project and treatment, I feel it’s successful in creating a delightful and different relationship with your body. I’m proud of the conceptual bang-for-buck: it’s an important exercise for me to let go of perfection and overambitious projects that never end.

Originally I was trying to apply the nose isolator to scenes from films, but got frustrated trying to get handsfree.js to run on a <video> source and doing the correct mirroring and translating to get it all to line up. I instead created a performance using my own nose that leans into the nose-as-creature.