This project revolves around usage of real time context scanning as data input and converting it to physical objects through chronomorphologic modeling. The most interesting part is the integration of real time scanning, computational generative modelling, and rapid prototyping tools to realize the design. The complexity of the object can be controlled using parameters in the computational modelling software which in turn provides control over the local as well as global model.
The final form reverberates the sensitivity between the context, computer generated model as well as the fabricated physical object, true to the title.
Reverberating Across the Divide: Digital Design Meets Physical Context from Madeline Gannon on Vimeo.