I love how Santi Zoraidez is able to use 3D computer graphics to render materials of multiple different objects with different textures, creating a surreal visual effect. Also, the collision of the hyper-realistic object, perfectly smooth texture, and the unrealistic physics of the items create a scene that viewers might believe is too real that it is not real at all. The ability to change textures at will and render them with perfect real-life physics (light and shadows), creates such a new type of art style, a style in between realism and surrealism, a purely imaginative discussion of space (artists goal) formed by realistic materials, textures and shapes (3D computer graphics).
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