For this Week’s Looking Outwards, I read AI & Creativity: Addressing Racial Bias in ComputerGraphics. I chose this article because it aligns with a recent discussion we had in Design Cultures about design and race. In the article they talk about racial bias in computer graphic tracing back to when the technology was first developed. One example given is the glow that is added to create inclusion of lighting. When these techniques were developed they did not count for the effects it would have on darker skin. The result is that darker skin looks less realistic. Another example is in hair generation software that often ignores type 4, afro hair types. These issues with software limit creators and representation in video games, and other computer aided works. One interesting solution the article gave was to use deep machine learning to generate better images, as an example of this they shared artwork Netteice Gaskins created by such algorithms.