Category: Uncategorized
OodBird-Assemblage
5-hour tutorial
part 1:
part 2:
part 3:
part 4:
part 5:
Oodbird-PhazeroVideo
I think the struggle between making something novel and in some ways gimmicky and making a meaningful piece of art is very hard and can be explored in very different ways.
04 – lookingoutwards
I chose to look at dear angelica. This is a VR storytelling experience that takes you through a story about a girl and her mother bringing you through a series of 2D drawing that have been adapted and animated within a VR space to make it seem like you are exploring the drawings and give the user a different experience. I really liked this project because it showed a really interesting way in which 2D and 3D can be combined in a VR space. It was a also a narratively driven project which I am really interested in and would love to see more of in a VR space.
OodBird – unityessentials
part 1
didn’t require anything to be done
part 2
didn’t require anything to be done
part 3
part 4
part 5
part 6
after part 6 my computer crash and the scene did not save. I restarted but did not bother putting all the fences back up
part 7
part 8
part 9
part 10
part 11
part 12
part 13
part 15
part 14 and 16 I had problems with my computer and loading animation and exporting so they are not finished
miniverse-lookingoutwards05
Google took the data from google maps to create a very large VR experience of the world. It could be a cultural teaching tool, immersive geography, a way to study architecture and much more. As a learning device it is boundless. HoweverIn Covid times, this as close to going to Florence or Japan as most people can get. Considering the data is from life it provides a nice alternative to being there. As it stands this tool is on the near edge of the uncanny valley. It is not close to realism at all.
mokka- PhazeroVideo
I can definitely say I resonate with the aesthetics and just the way that she crafts(conceptually and physically) her projects. I was nodding throughout the whole video because there were so many elements I thought the same way even in my own process of creating. Although I have not entered into creating a VR experience myself for my artwork, there seems to be a deep connection with installation and imaging that I definitely fell in love with her work. I also appreciate the idea that these emotional experiences whether they are traumatic or not are meant to be explored no matter the fear they might invoke in someone.
Random comment: I love how she mentions/considers the hyper-masculinity that exists within the game industry within her work.
pinkkk-ArtBreeder
This was super fun to play with, and (surprisingly) I was playing with dogs.
pinkkk-LookingOutwards04
https://experiments.withgoogle.com/ai-duet "A piano that responds to you." This is a project called AI-duet in the AI Experiments by Google collection. I chose this one because even thought it is relatively simple comparing to other projects I browsed, this one for some reason really connected with me. We are always thinking about how ML can help us do things that we don't or cannot do, but in this project, there's this connection you build with the "other person" inside the screen that listens and responds to you. In some sense this is a new method of communication between people and a machine, which I only find to be adorable instead of weird as I would have expected. The way that it "listens" is super intriguing. I think this is actually the first project which I really loved the simplicity.