part 1:

part 2:


part 3:



part 4:


part 5: 
60-212: Interactivity and Computation for Creative Practice
CMU School of Art / IDeATe, Fall 2020 • Prof. Golan Levin
part 1:

part 2:


part 3:



part 4:


part 5: 
Session 1:

Session 2:

Session 3:

Session 4:

Session 5:


1.Move player with boundaries

2. Launch projectile

3. Random animal selection

4. Spawn animals at intervals

5. Primitives


1.

2.

3.

4.

final:

5.









2. Launch projectile prefab

3. Random animal selection

4. Spawn animals at intervals

5. New project with primitives
