part 1:
part 2:
part 3:
part 4:
part 5:
60-212: Interactivity and Computation for Creative Practice
CMU School of Art / IDeATe, Fall 2020 • Prof. Golan Levin
part 1:
part 2:
part 3:
part 4:
part 5:
Session 1:
Session 2:
Session 3:
Session 4:
Session 5:
1.Move player with boundaries
2. Launch projectile
3. Random animal selection
4. Spawn animals at intervals
5. Primitives
1.
2.
3.
4.
final:
5.
2. Launch projectile prefab
3. Random animal selection
4. Spawn animals at intervals
5. New project with primitives