1.Move player with boundaries

2. Launch projectile

3. Random animal selection

4. Spawn animals at intervals

5. Primitives

60-212: Interactivity and Computation for Creative Practice
CMU School of Art / IDeATe, Fall 2020 • Prof. Golan Levin
1.Move player with boundaries

2. Launch projectile

3. Random animal selection

4. Spawn animals at intervals

5. Primitives
