- Move player within boundaries

2. Launch projectile prefab

3. Random animal selection

4. Spawn animals at intervals

5. New project with primitives

60-212: Interactivity and Computation for Creative Practice
CMU School of Art / IDeATe, Fall 2020 • Prof. Golan Levin

2. Launch projectile prefab

3. Random animal selection

4. Spawn animals at intervals

5. New project with primitives
