- Move player within boundaries
2. Launch projectile prefab
3. Random animal selection
4. Spawn animals at intervals
5. New project with primitives
60-212: Interactivity and Computation for Creative Practice
CMU School of Art / IDeATe, Fall 2020 • Prof. Golan Levin
2. Launch projectile prefab
3. Random animal selection
4. Spawn animals at intervals
5. New project with primitives