I appreciate the way Phazero uses elements of games such as camera angles and pacing to show the character’s mental state rather than explicitly depicting events.
60-212: Interactivity and Computation for Creative Practice
CMU School of Art / IDeATe, Fall 2020 • Prof. Golan Levin
I appreciate the way Phazero uses elements of games such as camera angles and pacing to show the character’s mental state rather than explicitly depicting events.