My assemblage sculpture combines models from David O’Reilly’s Everything Consumable Library. I also used textures from texturehaven.com and the unity standard assets packages. I tried working with a composition that I felt would be interesting and would read like a sculpture with a metallic and solid color all throughout. I tried varying the type of material, though all having a similar property of feeling stiff and rigid, like how mental sculptures are. I was able to add a nice touch of color with adding multiple direction lights, and altering the hues which adds pink and teal to the sculpture. Unfortunately, I could not get unity recorder to work as it crashed when I tried starting a recording 🙁 Will make sure to get it to work.