Relevant media – I’m interested in how to explore generativity within nature and how to achieve that using shaders. While the following results most likely aren’t achievable given my current knowledge and time frame of the project, I thought it was relevant to what I want to explore.
Technologies and techniques – I’m still unsure whether to pursue only learning GLSL or learning HLSL + Unity, so I included resources for both.
Freya Holmer – Shaders for Game Devs series – I’ve tried to watch this for the past year and I haven’t gotten past the first video