Spooky Skull

For this project, I was inspired by the nearness of Halloween. I wanted to incorporate the festive feel. My original idea involved a hand that would recoil as you got close to it. My plan was to tie one end of a string to the individual fingers and the other end to a servo that would coil the string when activated, and consequently pull in the fingers. Unfortunately, the library required to play the converted audio file interfered with the servo library so the two could not work in tandem. My solution was to use a solenoid instead. With the solenoid incorporated, it made more sense to directly relate the audio aspect to the visual component, resulting in an evil laughing skull. If had the opportunity to recreate the project I would like to retry the recoiling hand idea.

 

 

Link to Code:https://drive.google.com/open?id=0B62ArY8nFitqRmo2Wnd5UU9PRFE

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