Project 10: BOOOOOO

sketch
//A ghost is floating around, waiting to catch a unknowing passerby by surprise! Wait a bit and BOO!!!! The ghost has caught you ;)
var ghost1;
var ghost2;
var ghost3;
var ghost4;
var ghost5;
var ghost6;
var ghost7;
var ghost8;
var ghost9;
var ghost10;
var ghost11;
var ghost12;
var laughnoise;
var windsound;

function preload() {
    ghost1 = loadImage('https://i.imgur.com/X4dZ0hI.jpg' );
    ghost2 = loadImage('https://i.imgur.com/oEPEO2h.jpg' );
    ghost3 = loadImage('https://i.imgur.com/YdezjuH.jpg' );
    ghost4 = loadImage('https://i.imgur.com/ql1EG2S.jpg' );
    ghost5 = loadImage('https://i.imgur.com/XwlxdCa.jpg' );
    ghost6 = loadImage('https://i.imgur.com/fBUZvTM.jpg' );
    ghost7 = loadImage('https://i.imgur.com/kdNl0ob.jpg');
    ghost8 = loadImage('https://i.imgur.com/ZIooGoA.jpg' );
    ghost9 = loadImage('https://i.imgur.com/c0UNjMv.jpg' );
    ghost10 = loadImage('https://i.imgur.com/IucRj0z.jpg' );
    ghost11 = loadImage('https://i.imgur.com/zmzgLi5.jpg' );
    ghost12 = loadImage('https://i.imgur.com/ZeqmZnM.jpg' );
    laughnoise = loadSound('https://courses.ideate.cmu.edu/15-104/f2020/wp-content/uploads/2020/11/laughnoise-1.wav');
    windsound = loadSound('https://courses.ideate.cmu.edu/15-104/f2020/wp-content/uploads/2020/11/spookywind-1.wav');

}

function setup(){
    createCanvas(600, 600);
    frameRate(2);
    useSound();
}

function soundSetup(){
    laughnoise.setVolume(1);
    windsound.setVolume(1);
}

function draw(){
    background(0);
     if(frameCount == 1){
      image(ghost1,0,0);
      windsound.play();
    }
    if(frameCount == 2){
      image(ghost2,0,0);
    }
    if(frameCount == 3){
      image(ghost3,0,0);
    }
    if(frameCount == 4){
      image(ghost4,0,0);
    }
    if(frameCount == 5){
      image(ghost5,0,0);
    }
    if(frameCount == 6){
      image(ghost6,0,0);
    }
    if(frameCount == 7){
      image(ghost7,0,0);
    }
    if(frameCount == 8){
      image(ghost8,0,0);
    }
    if(frameCount == 9){
      image(ghost9,0,0);
      windsound.stop();
      laughnoise.play();
    }
    if(frameCount == 10){
      image(ghost10,0,0);
    }
    if(frameCount == 11){
      image(ghos11,0,0);
    }
    if(frameCount >= 12){
      image(ghost12,0,0);
    }
}

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