JUZY

Philip Rideout : Self portrait of Vincent Van Gogh {2010} on website Alteredqualia

A project that really inspired or perhaps struck a chord with me was the self portrait of Vincent Van Gogh created by Philip Rideout. The aspects which I liked about it was its simple nature but overwhelming presence. The artworks used in the work are simple, however, the digital manipulation is something that adds to the fun of it. The way the effect is too similar to the immersive Van Gogh experience, thus it reminded me of that. I do not know exactly how this artwork is created, but I do know that its algorithmic nature is what makes it special, a simple two dimensional piece would not have done justice to this. But, I do know that it was made using Deepwarp. 

The creator has taken a simple approach towards a simple artwork, but his fine adjustments helped make it a fine artwork with commanding presence and a certain 3 dimensional quality. The warping quality sure adds to that. I really admire the way the artwork turns simple elements into complex art. 

https://alteredqualia.com/xg/examples/vincent.html

Project 1: My Self Portrait

sketch
function setup() {
    createCanvas(500, 600);
    background(204);
    
}

function draw() {
   

    fill(0, 0, 0);
    stroke(0, 0, 0);
    ellipse((width/2), (height/2.5), 167, 167);

    fill(0, 0, 0);
    stroke(0, 0, 0);
    rect((width/2.9), (height/2.5), 150, 140);

    fill(215, 180, 146);
    stroke(215, 180, 146);
    ellipse((width/2), (height/2.5), 120, 140);

    fill(215, 180, 146);
    stroke(215, 180, 146);
    rect((width/2.2), (height/2), 40, 50);

    fill(208, 157, 107);
    triangle((width/2), (height/2.6), (width/2)+20, (height/2.6)+20, (width/2)-20, (height/2.6)+20);

    fill(80, 43, 7);
    circle((width/2)+20, (height/2.6)-20, 20);

    fill(80, 43, 7);
    circle((width/2)-20, (height/2.6)-20, 20);
    
    fill(195, 43, 79);
    arc((width/2) - 5, (height/2.6)+40, 40, 25, 50, PI + QUARTER_PI);

    fill(127, 0, 255);
    quad(217, 345, 275, 345, 330, 440, 150, 440);

    noFill();
    bezier(217, 345, 275, 345, 150, 440, 200, 440);
    bezier(227, 345, 295, 345, 170, 440, 210, 440);
    bezier(240, 345, 310, 345, 190, 440, 230, 440);
    bezier(255, 345, 325, 345, 205, 440, 245, 440);

    stroke(0, 0, 0);
    line((width/2)-35, (height/2.6)-35, (width/2)-10, (height/2.6)-35,);
    line((width/2) + 35, (height/2.6)-35, (width/2)+ 10, (height/2.6)-35,);
    

//bezier(85, 20, 10, 10, 90, 90, 15, 80);
// arc(50, 55, 60, 60, HALF_PI, PI);

    noloop();

}

LO: My Inspiration

Immersive Van Gogh exhibit is a conceptual video installation which brings art into a digital form allowing viewers to live through the paintings, as conventional art becomes increasingly obsolete, immersive expression of art is really something that attracted me towards it. It was designed and conceived by Massimiliano Siccardi, who took 12 years to complete this project. The Lighthouse Immersive group formed a mosaic of images employing 53 Panasonic PTRZ770 laser projectors and an internal network to produce a fully immersive, 360-degree experience. The creator of the project is a pioneer in the digital arts and has always been inspired by renowned 2d artwork that he could one day convert into immersive digital art. The project, although 22 years old, is relevant now more than ever. The world is becoming increasingly appreciative of art, and witnessing these artworks in digital immersive environments are truly magnificent and attractive. For the future, this immersive form of conveying art is more crucial than ever.