Assignment 08: Hourglass

My final concept is a representation of time as an organism. This responsive hourglass changes how fast time passes when you ‘notice it’. This is done using an IR sensor that interprets distance as a specific state. This state causes a servo to move a specific distance and change the diameter of an aperture. This would then affect the speed in which the sand falls out of the glass.

Unfortunately I was not able to get the entire piece working. There is a structural issue that I did not realize until the entire piece was together. Although the mechanics and code work, the weight on the aperture requires a lot of force from the servo. Even though I tried different sized servos, none were strong enough to move the latch of the aperture.

Code and Fritzing: sketch_assignment-08-hourglass-brennan

Process:

 

 

 

 

 

 

I blew a few glass forms to be used to hold the sand. I had to trim them in order for the sand to travel through both ends. Unfortunately I had to simplify my concept and have it exist in only one state. I had to make a lot of form adjustments after blowing the glass. This caused a lot of constraints because of the strength of the glass and how it could connect to the rest of the form.  In addition, my intention was for the glass to be larger, so the form that holds the arduino would not feel so large in comparison.

 

 

 

 

 

 

I then turned grey foam on the lathe in order to create the conical form. The inside was carved out using the lathe as well. I had to plan out the form ahead of time so the glass form would be a snug fit and so the taper is proportional to the form. The bottom circle was then measured so the laser cut aperture would fit on the base. Luckily the pins fit well into the foam and helped to keep everything snug. Although the initial plan was to turn the bottom form that would hold the Arduino, servo and battery, I ended up vacuum forming a plastic into a conical shape. This material is easy and flexible to work with, and allows me to reopen the casing if the mechanism stopped working for some reason. 

 

 

 

 

 

 

I also needed to plan for an area where the sand could fall without getting to the Arduino or servo. The proved to be practically impossible because I still needed holes for the IR sensor and servo to access higher pieces. I also had to test out many ways and materials so the servo could access the aperture. I ended up using string to connect the two because it had strength and tension while being flexible to move through snug areas of the mechanism. Unfortunately at the end of the day the servo was still not strong enough. In the future I would find a way to distribute the weight of the glass more on the borders of the aperture so the joints would not have as much difficulty moving. I also would try to use larger grains of sand, maybe even ball bearings of some sort so there’s no chance the particle would interrupt the mechanics. Now that I have a better understanding of the overall necessary mechanics, I would want to iterate on the form to it it more conducive to standing and laying down (and not look like it would be dangerously knocked over and break).

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Sketching and Planning: assignment-08-hourglass-sketches-brennan

 

Assignment 07:

Updated Hourglass Concept:

An hourglass that resembles how time is passing in its environment. The speed of sand falling depends on how much movement occurs around it.

Rough Draft Prototype:

Sketches are developed that outline the overall form of the hourglass, including how the technology will be embedded in the form. I used a previously made model of a laser cut aperture to change the amount of sand that will potentially flow through. I still need to add another cover for the lens so the pieces do not fall out, especially when the hourglass is flipped. I also need to solidify how the tech will be securely (drilled?) into the wooden casing. I am also considering adding another variable (ex. sound) to control how the sand will fall (not sure if it will get too complicated if I want to affect how the sand falls, rather than just the amount of sand falling).

To Do:

  1. design the enclosure that will hold the glass form
  2. Have people test out form and see if it is understandable / has the right affordances
  3. Fix all the things that didn’t work
  4. repeat 7 and 8 with a few other people
  5. make an information poster for the final show
  6. write up my artist’s statement for the final show

Project Proposal: Hourglass

Abstract / concept statement

Concept 01

My concept is to create a timepiece that reveals the qualitative fluidity of time passing. The form and interaction will be inspired by an hourglass. I want the series of pieces to be able to respond to each other and spark a chain reaction of movement. This will be done using a changing balance in weight.

Concept 02

Create an hourglass that can change the timer amount. When a certain amount of time is chosen, the hourglass can accurately adjust the amount of sand that is needed. The intention is for the interaction to be very physical.

Hardware
  • Servos
  • Solenoids
  • Motor
  • Transistors
  • Force sensor
Software
  • Weight analysis that connects weight to specific actions
  • Servo control and positioning
Order of construction and testing
  1. Develop sketches to figure out logistics of overall hourglass
  2. Plan ways that glass can interact with the hardware, and be hidden so the form does not reveal the technology
  3. Figure out how to use hardware to change the amount of sand (aperture form?)
  4. ^^create multiple prototypes with this interaction, it will be the most crucial development
  5. design the enclosure that will hold the glass form
  6. Have people test out form and see if it is understandable / has the right affordances
  7. Fix all the things that didn’t work
  8. repeat 7 and 8 with a few other people
  9. make an information poster for the final show
  10. write up my artist’s statement for the final show
Potential Issues
  • Will the sand affect the hardware?
  • Will the glass be able to integrate well with the wood and hardware?
  • How will the piece be maintained / opened to be fixed if necessary
  • How to mask mechanical servo movement and integrate fluidity into form
  • Does the hourglass even need to use an Arduino? Is it about accuracy?
  • Once the timer is started, is there a reset response?

Emma Brennan: Assignment 5

 

 

 

 

 

My project is inspired by an anxious creature. I wanted to create this anxiety though the sound and movement. This relationship would be affected by the distance of the person interacting with the creature.

One large challenge was experimenting with sound and randomness in order to generate an organic chirp/noise. I also had difficulty getting the motor to turn, however this remained more of a hardware issue. In addition, I experimented a lot with the form and aesthetic. Initially the form did not seem to match the building chaos of sound, so I ended up using the wires to enhance the noise.

Fritzing and Code

Process:

Assignment 5 Prototype: Emma Brennan

My idea for the final project is to create some kind of scared creature that responds to your movement. I wanted there to be a relationship between movement, direction and sound. The closer the person gets to the creature, the further away it retreats and makes sporadic noises. If the person is far enough away, the creature will want to move closer.

I prototyped this interaction using a speaker and leds to resemble motors. The on or off state of the led indicates what direction the motor will travel in. One thing I want to improve is the speed of the motor I will eventually use, and to try and incorporate that into the emotion of the creature.

I am currently having difficulty with getting the response to be understandable and noticeable.

Arduino Sketch

Assignment 04 – Emma Brennan

My assignment was inspired by the artist Jean Tinguely. I wanted to tell a kinetic story through a series of chain events. The motor drives a wire “gear” or hand that tries to latch onto the next hand. The second hand makes an attempt to connect with the third. I wanted to keep the forms more abstract to allow for an open interpretation.

Brennan_fritz+code

 

Process and Reflection

Brennan Process 01

Brennan Process 02

 

Assignment 3: Emma Brennan

This project displays a bodily response to an emotion or action. The solenoids under a latex membrane respond to light changes as the hand gets closer to the photoreceptor. This simulates chills as the hand gets close to the ‘skin’. The main thing I learned is to utilize simple code to check for circuit issues.

Here is the zip file for my process and final work:

Brennan_Emma_Assignment03_solenoid 2