In my hatching methods, I tried a few different strategies using randomness and lines.
I’m interested in scalability and parametric systems, so I tried a few different methods with these properties – my first hatching method simply uses tighter and tighter angled intersections to create darker values.
For two of my methods, I had a point move around the canvas in a controlled fashion with differing parameters. From here, I stored the point and made used the points in different ways.
Finally, I’m really interested in signals and the aesthetics of plotted oscillations and noise, so I plotted a sum of cosines with scaling.
Hatching Studies:
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