frog-Hatching

In my hatching methods, I tried a few different strategies using randomness and lines.

I’m interested in scalability and parametric systems, so I tried a few different methods with these properties – my first hatching method simply uses tighter and tighter angled intersections to create darker values.

For two of my methods, I had a point move around the canvas in a controlled fashion with differing parameters. From here, I stored the point and made used the points in different ways.

Finally, I’m really interested in signals and the aesthetics of plotted oscillations and noise, so I plotted a sum of cosines with scaling.

Hatching Studies:

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