I think the article by Tyler Hobbs was particularly interesting because I hadn’t thought about the amount of variety you could get from noise fields by tweaking very small parts of the same algorithm. All the examples of non continuous distortions?? very delicious.
Jason Webb’s list of resources are also very helpful because there’s just so much to look at. Not only are there explanations for each of the algorithms but also creative projects?!?!?
oh my god look at this:
I’ve just been in awe at all the work listed there – really opened my eyes to how many tools are out there that I can use.