Project: Self Portrait

selfportrait
function setup() {
    createCanvas(250, 250);
    background(220);
    text("p5.js vers 0.9.0 test.", 10, 15);
}

function draw() {
    //background ceiling
    fill(255, 164, 83);
    noStroke();
    quad(0,0,114,70,250,71,250,0)

    //background back wall
    fill(255, 139, 35);
    noStroke();
    rect(114,70,249,248);

    //background front wall
    fill(255, 177, 108);
    noStroke();
    quad(1,0,115,69,116,249,0,221)

    //ponytail
    fill(35, 25, 15);
    noStroke();
    beginShape();
    vertex(186,86);
    vertex(197,87);
    vertex(206,99);
    vertex(209,121);
    vertex(204,145);
    vertex(199,165);
    vertex(192,185);
    vertex(192,205);
    vertex(207,226);
    vertex(192,221);
    vertex(174,212);
    vertex(165,201);
    vertex(159,186);
    endShape();

    //right shoulder
    fill(163, 103, 146);
    noStroke();
    beginShape();
    vertex(163,188);
    vertex(189,204);
    vertex(212,215);
    vertex(229,219);
    vertex(250,226);
    vertex(250,250);
    vertex(157,250);
    vertex(165,208);
    endShape();

    //left shoulder
     fill(153, 98, 138);
    noStroke();
    beginShape();
    vertex(72,191);
    vertex(112,249);
    vertex(0,249);
    vertex(0,222);
    vertex(21,213);
    vertex(45,204);
    endShape();

    //ear
	fill(227, 180, 156);
    noStroke();
    beginShape();
    vertex(174,119);
    vertex(189,114);
    vertex(199,119);
    vertex(197,136);
    vertex(194,150);
    vertex(186,165);
    vertex(176,175);
    vertex(164,174);
    vertex(174,146);
    vertex(175,131);
    endShape();

    //ear shadow
    fill(181, 132, 99);
    noStroke();
    beginShape();
    vertex(180,123);
    vertex(189,121);
    vertex(194,125);
    vertex(193,134);
    vertex(188,144);
    vertex(183,156);
    vertex(175,158);
    vertex(184,144);
    vertex(185,133);
    endShape();

    //neck
    fill(227, 180, 156);
    noStroke();
    beginShape();
    vertex(159,176);
    vertex(133,194);
    vertex(93,204);
    vertex(71,194);
    vertex(97,227);
    vertex(102,250);
    vertex(158,250);
    vertex(171,224);
    vertex(174,202);
    vertex(163,190);
    endShape();
    
    //face
	fill(235, 186, 161);
    noStroke();
    beginShape();
    vertex(102,29);
    vertex(74,45);
    vertex(66,63);
    vertex(61,84);
    vertex(55,101);
    vertex(49,121);
    vertex(48,141);
    vertex(55,160);
    vertex(62,176);
    vertex(69,193);
    vertex(73,209);
    vertex(87,217);
    vertex(107,217);
    vertex(135,204);
    vertex(155,189);
    vertex(171,164);
    vertex(176,138);
    vertex(179,116);
    vertex(184,90);
    vertex(182,68);
    vertex(170,50);
    vertex(139,34);
    vertex(123,28);
    endShape();
    
    //nose shadow
    fill(181, 132, 99);
    noStroke();
    beginShape();
    vertex(91,96);
    vertex(93,107);
    vertex(90,121);
    vertex(86,135);
    vertex(80,140);
    vertex(74,144);
    vertex(74,151);
    vertex(80,156);
    vertex(72,170);
    vertex(64,146);
    vertex(80,125);
    vertex(85,109);
    vertex(76,88);
    endShape();

    //nostril shadow
    fill(170, 122, 90);
    noStroke();
    beginShape();
    vertex(80,155);
    vertex(87,152);
    vertex(90,158);
    vertex(97,161);
    vertex(106,156);
    vertex(113,160);
    vertex(91,172);
    vertex(72,170);
    endShape();

    //right cheek shadow
    fill(181, 132, 99);
    noStroke();
    beginShape();
    vertex(122,145);
    vertex(122,153);
    vertex(118,159);
    vertex(112,159);
    vertex(134,179);
    endShape();

    //left eyelash
    fill(0);
    noStroke();
    beginShape();
    vertex(55,108);
    vertex(65,103);
    vertex(74,103);
    vertex(82,106);
    vertex(88,115);
    endShape();

    //lips
    fill(227, 149, 147);
    noStroke();
    beginShape();
    vertex(71,171);
    vertex(82,169);
    vertex(90,170);
    vertex(93,172);
    vertex(100,171);
    vertex(109,171);
    vertex(127,178);
    vertex(116,183);
    vertex(101,187);
    vertex(89,187);
    vertex(77,179);
    endShape();

    //top lip
    fill(214, 124, 122);
    noStroke();
    beginShape();
    vertex(71,171);
    vertex(82,169);
    vertex(90,170);
    vertex(93,172);
    vertex(100,171);
    vertex(109,171);
    vertex(126,177);
    vertex(117,179);
    vertex(102,179);
    vertex(90,178);
    vertex(81,176);
    endShape();

    //nose highlight
    fill(242, 198, 169);
    noStroke();
    circle(92, 150, 22);

    //right cheek highlight
    fill(242, 198, 169);
    noStroke();
    beginShape();
    vertex(162,115);
    vertex(150,130);
    vertex(141,136);
    vertex(133,142);
    vertex(144,160);
    vertex(152,184);
    vertex(165,157);
    vertex(165,131);
    endShape();

    //left cheek highlight
    fill(242, 198, 169);
    noStroke();
    beginShape();
    vertex(83,123);
    vertex(65,119);
    vertex(56,114);
    vertex(55,128);
    vertex(65,150);
    vertex(74,136);
    endShape();

    //left eye
    fill(255, 243, 235);
    noStroke();
    beginShape();
    vertex(58,110);
    vertex(67,107);
    vertex(75,108);
    vertex(88,117);
    vertex(79,118);
    vertex(69,115);
    endShape();

    //left iris
    fill(59, 43, 24);
    circle(71,111,12);

    //left pupil
    fill(0);
    circle(71,111,6);

    //right eyelash
    fill(0);
    noStroke();
    beginShape();
    vertex(106,118);
    vertex(116,112);
    vertex(130,111);
    vertex(141,117);
    vertex(145,123);
    vertex(128,123);
    endShape();

    //right eye
    fill(255, 243, 235);
    noStroke();
    beginShape();
    vertex(110,119);
    vertex(122,115);
    vertex(130,116);
    vertex(141,121);
    vertex(132,122);
    vertex(117,122);
    endShape();

    //right iris
    fill(59, 43, 24);
    circle(127,119,12);

    //right pupil
    fill(0);
    circle(127,119,6);

    //left highlight
    fill(255)
    circle(69,109,2)

    //right highlight
    fill(255)
    circle(125,117,2)

    //hair
    fill(45, 33, 18);
    noStroke();
    beginShape();
    vertex(153,40);
    vertex(168,43);
    vertex(181,52);
    vertex(185,64);
    vertex(188,76);
    vertex(187,87);
    vertex(183,104);
    vertex(180,119);
    vertex(175,130);
    vertex(167,128);
    vertex(161,109);
    vertex(154,96);
    vertex(147,86);
    vertex(147,72);
    endShape();

    //bang shadow
    fill(181, 132, 99);
    noStroke();
    beginShape();
    vertex(58,80);
    vertex(55,94);
    vertex(94,95);
    vertex(104,80);
    vertex(110,95);
    vertex(146,102);
    vertex(161,118);
    vertex(161,95);
    vertex(97,64);
    endShape();

    //bangs
    fill(59, 43, 24);
    noStroke();
    beginShape();
    vertex(110,25);
    vertex(95,20);
    vertex(71,29);
    vertex(55,59);
    vertex(58,84);
    vertex(87,91);
    vertex(102,70);
    vertex(106,84);
    vertex(115,95);
    vertex(159,108);
    vertex(161,68);
    vertex(156,46);
    vertex(146,27);
    vertex(136,21);   
    endShape();

    //left eyebrow
    fill(45, 33, 18);
    noStroke();
    beginShape();
    vertex(55,89);
    vertex(75,88);  
    vertex(91,96);
    vertex(89,103);
    vertex(73,94);  
    vertex(55,92);
    vertex(55,89);    
    endShape();

    //right eyebrow
    fill(45, 33, 18);
    noStroke();
    beginShape();
    vertex(110,100);
    vertex(128,99);
    vertex(144,102);
    vertex(154,110);
    vertex(158,115);
    vertex(135,106);
    vertex(109,106);
    endShape();

    //bright cheek highlight
    fill(255, 225, 197);
    noStroke();
    triangle(153,124,133,138,146,158)

    //left cheek blush
    fill(226, 159, 158);
    noStroke();
    circle(64,131,20);

    //right cheek blush
    fill(226, 159, 158);
    noStroke();
    circle(135,142,25);

    //right lens
    fill(255, 255, 255, 60);
    stroke(10);
    strokeWeight(2);
    circle(125,128,45)

    //left lens
    fill(255, 255, 255, 60);
    stroke(10);
    strokeWeight(2);
    circle(68,118,40)

    //nose piece
    arc(96, 118, 18, 8, 0, PI, PI + QUARTER_PI);

    //frame
    line(146,121,187,113);

    //bright nose highlight
    fill(255, 225, 197);
    noStroke();
    circle(100,149,10)

    //lip highlight
    fill(247, 200, 206);
    noStroke();
    ellipse(104, 180, 8, 3)



}

LO – My Inspiration

One artwork which immediately springs to mind when confronted with the term “interactive”, would be Pipilotti Rist’s installation, “Looking Through Pixel Forest.” This installation was shown as part as Rist’s retrospective solo show at the New Museum in 2016, and demonstrates her unique way of creating environments through light and sound. As you walk into the exhibition space, you are met with thousands of hanging LED light strings which gently pulsate soft shades of pink and blue and white. Against the wall, Rist’s immersive video works are projected, and the whole space is filled with the serenity of her sound pieces. For this installation, Rist collaborated with a lighting designer to develop custom scripts which ensure the LED lights would pulsate and change with the videos in a cohesive way.
What I admire about this work, is how Rist is able to create a sweeping environment by skillfully synthesizing visual, electronic, and sound elements. To work as a multimedia artist is challenging in and of itself, but to bring these elements together in a way which creates a new and one-off moment is impressive and will be a point of reference for light, video, and sound artists moving forward.

A 360° video of Looking Through Pixel Forest by Pipilotti Rist at the New Museum in 2016.

Pipilotti Rist is most known for her video works, many of which are inspired by the single-channel video artists of the 1980s, such as Nam June Paik. She was also a member of the performance art group, Les Reines prochaines. Perhaps Rist’s most famous video artwork, “Ever is Over All” shows a woman striding down a street and smashing in car windows with a flower-shaped hammer. This iconic video served as the inspiration for Beyonce’s “Hold Up” music video from her Lemonade album and a parody from the TV show, “The Unbreakable Kimmy Schmidt.”

A comparison of Pipilotti Rist’s “Ever is Over All” and Beyonce’s “Hold Up” videos.