About this topic, I would like to talk about one of my classmates’ game project in 2018.
This project was called Waddlation. The basic gameplay was to find the real player among all the AIs. It was a 5 person project which took 3 weeks to complete. Among the group, there are 2 artists, 2 programmers and one sound designer who was also their producer.
As far as I knew, they used Unity and Maya without any off-the-shelf add one. I think the only add-on they used was one which could help character rigging.
To my knowledge, there are some similar ideas which tell one player to play an object and all the other players to figure out which one is a fake item.
This project was selected into the 2018 ETC festival which was player by a lot of guests and received very positive feedback.
I found the link in one member’s portfolio:
https://healthy.artstation.com/projects/JlvnJ0
Healthy Moeung-Character artist, rigger
Dong Hyun ‘Shawn’ Kang – Environment Artist
Tracy Chen – programmer
Yu-Kai Chiu – programmer
(I didn’t find out the fifth member’s name)