A little house on a hill! Move left to right to see clouds, the sun, and the sky change. Move up and down to see the chimney puff smoke and some (abstract flowers).
sketchI tried using map() and it was pretty helpful!
var R= 0;
var G= 100;
var smokey = 0;
var Xcloud = 0;
function setup() {
createCanvas(600, 600);
}
function draw() {
let R = map(mouseX, 0, width/2, 0, 150)
background(R,150,130); //background color changes based on mouseX
noStroke();
//sky
fill('#FFC773');
circle(R,R,R); //sun moving
//clouds moving based on mouseX
fill('#EAF0FF');
ellipse(442 + Xcloud, 83, 77, 59);
ellipse(472 + Xcloud, 117, 77, 59);
ellipse(416 + Xcloud, 115,84,64);
ellipse(374 + Xcloud, 115,52,34);
ellipse(319 + Xcloud,183,66,23);
ellipse(265 + Xcloud,183,107,44);
ellipse(206 + Xcloud,161,133,56);
ellipse(172 + Xcloud,183,137,40);
ellipse(76 + Xcloud,78,47,27);
ellipse(4 + Xcloud,65,84,65);
ellipse(45 + Xcloud, 79, 49,46);
//smoke
G = height-mouseY
fill(234,210,194,G)
circle(369, 210 + smokey, 28)
fill(217,185,137,G)
circle(386,170 + smokey,34)
fill(217,206,191,G)
circle(349,133 + smokey,42)
fill(153,129,92,G)
circle(390, 84 + smokey, 53)
//grass
fill('#BDFF9F');
circle(82,446,412);
fill('#507C41');
circle(518,629,543);
//house
fill('#C39156')
rect(184, 297, 231, 200,18);
fill('#754C24')
rect(348,205,42,99)
fill('#876946')
triangle(300,224,457,319,143,319);
//grass again
fill('#7EBA70');
circle(94,689,539);
//flowers and fill based on opacity with mouseY
fill(258,118,109,G)
circle(16,257,41)
fill(238,174,243,G)
circle(103,245,37)
fill(255,205,108,G)
circle(163,260,22)
fill(145,137,227,G)
circle(137,294,35)
fill(258,118,109,G)
circle(68,297,22)
fill(238,174,243,G)
circle(48,285,19)
fill(258,118,109,G)
circle(3,314,24)
fill(145,137,227,G)
circle(31,313,11)
fill(255,205,108,G)
circle(64,329,12)
fill(238,174,243,G)
circle(35,348,25)
fill(145,137,227,G)
circle(110,342,25)
fill(255,205,108,G)
circle(144,352,22)
fill(258,118,109,G)
circle(143,388,31)
fill(255,205,108,G)
circle(110,379,19)
fill(255,205,108,G)
circle(68,388,44)
fill(258,118,109,G)
circle(10,384,30)
fill(255,205,108,G)
circle(18,431,47)
fill(145,137,227,G)
circle(50,423,12)
fill(238,174,243,G)
circle(83,441,17)
fill(145,137,227,G)
circle(122,457,27,)
fill(145,137,227,G)
circle(157,422,27)
fill(238,174,243,G)
circle(192,438,42)
fill(255,205,108,G)
circle(18,486,12)
fill(145,137,227,G)
circle(53,510,57)
fill(258,118,109,G)
circle(106,504,12)
fill(255,205,108,G)
circle(153,498,38)
fill(238,174,243,G)
circle(118,527,19)
fill(255,205,108,G)
circle(230,502,41)
fill(145,137,227,G)
circle(200,539,32)
fill(255,205,108,G)
circle(92,561,19)
fill(258,118,109,G)
circle(296,520,37)
fill(258,118,109,G)
circle(260,541,12)
fill(238,174,243,G)
circle(143,575,65)
fill(258,118,109,G)
circle(25,593,65)
fill(255,205,108,G)
circle(265,541,12)
fill(258,118,109,G)
circle(310,571,27)
fill(145,137,227,G)
circle(462,367,65)
fill(238,174,243,G)
circle(518,385,30)
fill(255,205,108,G)
circle(589,353,97)
fill(258,118,109,G)
circle(611,439,58)
fill(238,174,243,G)
circle(550,426,19)
fill(145,137,227,G)
circle(485,429,39)
fill(258,118,109,G)
circle(445,414,16)
fill(145,137,227,G)
circle(589,506,58)
fill(255,205,108,G)
circle(533,479,22)
fill(258,118,109,G)
circle(451,488,56)
fill(255,205,108,G)
circle(515,510,44)
fill(145,137,227,G)
circle(533,554,29)
fill(238,174,243,G)
circle(599,588,81)
fill(255,205,108,G)
circle(500,600,38)
fill(238,174,243,G)
circle(410,585,105)
fill(258,118,109,G)
//some interaction stuff
smokey = mouseY
Xcloud = mouseX //clouds moving
}