Vincent Schwenk & Vitaly Grossmann
Vincent Schwenk and Vitaly Grossman teamed up with a group of designers from all over the world to create an up-close exploration of material qualities represented through 3D renderings. Their animation brings viewers into an abstract and playful world of textures ranging from soft, yarn-like hairballs to sleek and polished industrial parts. One key aspect that I find intriguing is that the materials shown in the video are not real-life objects; rather, they take on ever-changing, organic forms that bend, shift, and meld into one another, keeping viewers continuously engaged with the sequence. The extensive rendering and computation for this project were done in Cinema 4D, as shown in a process video that is equally as engaging and vibrant.