Sara Schnadt is an artist who also works in multiple other fields as UX designer and software systems architect. She currently is a designer at NASA Jet Propulsion Laboratory and is working for the software human interface design and system architecture for machine learning for the Europa Clipper mission. I was intrigued by her work primarily because of the scope, scale, and ambitiousness of the projects she is involved in. Sara Schnadt talks about how her work NASA inspires her installation works and vice versa because she finds many similarities between the creative processes of both practices. Schnadt emphasizes that although space projects involve a lot of technological skills and are more engineer based, when the projects are thought of as also creative projects and design problems, it opens up more possibilities and complexities.