The 3D computer graphics project I am interested in is Andy Lomas’ “Aggregation” series. Lomas takes inspiration from famous scientists and mathematicians who studied nature’s processes of building and rebuilding. He uses the Diffusion Limited Aggregation to simulate a growing object; this object is built by random particles moving through the space and interacting in novel ways to form unique and complex objects.
The algorithm can also be modified in order to represent different features or changes within the imagined environment, creating very different digital simulations. These works are quite interesting as they visualize the natural principles seen in coral reef growth or sediment erosion while also being generative and aesthetically pleasing. I think this series is a very satisfying synthesis of natural phenomena and technology, by using computer graphics as the vessel for and visual representation of them.