Click on the hamster and see its mood evolve as it eats and chews!
/*
* Michelle Kim
* Section B
*/
var faceWidth = 170;
var faceHeight = 150;
var leftCheekWidth = 85;
var leftCheekHeight = 70;
var rightCheekWidth = 85;
var rightCheekHeight = 70;
var eyeWidth = 15;
var eyeHeight = 20;
var noseWidth = 40;
var noseHeight = 25;
var leftEarWidth = 40;
var leftEarHeight = 50;
var rightEarWidth = 40;
var rightEarHeight = 50;
var bodyWidth = 240;
var bodyHeight = 200;
var footWidth = 50;
var footHeight = 30;
var leftMouthStop = 1.57;
var rightMouthStart = 1.57;
function setup() {
createCanvas(640, 480);
background(220);
text("p5.js vers 0.9.0 test.", 10, 15);
}
function draw() {
var canvasCenter = width / 2;
var footX = bodyWidth * 0.3;
var footY = bodyHeight * 0.45;
var bodyCenterY = height * 0.65;
var faceY = bodyCenterY - (bodyHeight * 0.8);
var earX = faceWidth * 0.25;
var earY = faceY - (faceHeight * 0.45);
var cheekY = faceY + (faceHeight * 0.25);
var eyeX = faceWidth * 0.2;
var eyeY = faceHeight * 0.1;
var blushX = leftCheekWidth * 0.45;
var handX = bodyWidth * 0.1;
var mouthX = noseWidth * 0.25;
var mouthY = faceY + (noseHeight * 0.8);
var noseY = faceY + eyeY - (noseHeight * 0.2);
var leftBlushX = leftCheekWidth * 0.3;
var leftBlushY = leftCheekHeight * 0.2;
var rightBlushX = rightCheekWidth * 0.3;
var rightBlushY = rightCheekHeight * 0.2;
background(204, 238, 245);
noStroke();
fill(218, 205, 141);
//left foot
ellipse(canvasCenter - footX, bodyCenterY + footY, footWidth, footHeight);
//right foot
ellipse(canvasCenter + footX, bodyCenterY + footY, footWidth, footHeight);
fill(246, 231, 153);
//yellow body
ellipse(canvasCenter, bodyCenterY, bodyWidth, bodyHeight);
//left yellow ear
ellipse(canvasCenter - earX, earY, leftEarWidth, leftEarHeight);
//right yellow ear
ellipse(canvasCenter + earX, earY, rightEarWidth, rightEarHeight);
fill(161, 154, 118);
//left brown ear
ellipse(canvasCenter - earX, earY, leftEarWidth / 2, leftEarHeight / 2);
//right brown ear
ellipse(canvasCenter + earX, earY, rightEarWidth / 2, rightEarHeight / 2);
fill(246, 231, 153);
//yellow face
ellipse(canvasCenter, faceY, faceWidth, faceHeight);
fill(242, 234, 183);
//white body
ellipse(canvasCenter, bodyCenterY, bodyWidth * 0.7, bodyHeight);
fill(245, 239, 213);
//left cheek
ellipse(canvasCenter - earX, cheekY, leftCheekWidth, leftCheekHeight);
//right cheek
ellipse(canvasCenter + earX, cheekY, rightCheekWidth, leftCheekHeight);
//snout
ellipse(canvasCenter, cheekY, faceWidth * 0.35, faceHeight * 0.45);
fill(81, 80, 72);
//left eye
ellipse(canvasCenter - eyeX, faceY - eyeY, eyeWidth, eyeHeight);
//right eye
ellipse(canvasCenter + eyeX, faceY - eyeY, eyeWidth, eyeHeight);
noFill();
stroke(100);
strokeWeight(2);
//left mouth
arc(canvasCenter - mouthX, mouthY, 20, 40, 0, leftMouthStop);
//right mouth
arc(canvasCenter + mouthX, mouthY, 20, 40, rightMouthStart, 3.14);
fill(218, 205, 141);
stroke(210, 198, 138);
//left hand
arc(canvasCenter - handX, bodyCenterY, 20, 60, 0, 3.49);
//right hand
arc(canvasCenter + handX, bodyCenterY, 20, 60, 5.93, 3.14);
noStroke();
fill(141, 136, 102);
//brown nose
ellipse(canvasCenter, faceY + eyeY, noseWidth, noseHeight);
fill(225, 223, 208);
//white nose
ellipse(canvasCenter - mouthX, noseY, mouthX, noseHeight * 0.25);
fill(235, 192, 216);
//left blush
ellipse(canvasCenter - blushX, faceY + eyeY, leftBlushX, leftBlushY);
//right blush
ellipse(canvasCenter + blushX, faceY + eyeY, rightBlushX, rightBlushY);
}
function mousePressed() {
leftCheekWidth = random (85, 100);
leftCheekHeight = random (60, 110);
rightCheekWidth = random (85, 100);
rightCheekHeight = random (60, 110);
eyeWidth = random (10, 20);
eyeHeight = random (15, 25);
leftEarHeight = random (25, 50);
rightEarHeight = random (25, 50);
bodyWidth = random (230, 280);
leftMouthStop = random (1.5, 2);
rightMouthStart = random (1, 1.5);
}