Kimberlyn Cho- Looking Outwards- 02

Alan Palomo, the lead singer of Neon Indian, uses self-generative art to digitally project his body movements on the screen during performances. I found this artwork interesting in its innovative nature and promising future of contemporary stage art. As technology continues to progress, generative art such as this would allow for an enhanced stimulating experience at not just concerts, but potentially other events as well.

 

Neon Indian performing “The Glitzy Hive” at Webster Hall;

Palomo engages his audience both visually and auditorily by capturing his movements through a motion camera and projecting the data in different geometric forms on a screen behind the band. He uses a Microsoft device called “Kinect” to capture the movements on stage. Although Kinect hasnt been commonly enjoyed by artists due to its abstracted projection, Palomo shows great appreciation for the symbiotic relationship it provides for his music and performance. In the past, Palomo has attempted incorporating visuals into his performances but has always felt a disconnect between his music and his performance. Hence, he worked with a friend to use audio synthesizers to track audio lines to manipulate various projections. The algorithm of Palomo’s generative art allow for an endless possibility of digital projections based on his music and performance.

Kimberlyn Cho – Project-01-Face

portraitDownload
//Kimberlyn Cho
//15-104 C
//ycho2@andrew.cmu.edu
//Assignment-01

function setup() {
	createCanvas(600, 600);
    background("white");
}

function draw() {
    //background
    noStroke();
    fill(255, 153, 102);
    rect(0, 0, 150, 600);
    fill(255, 136, 77);
    rect(150, 0, 150, 600);
    fill(255, 119, 51);
    rect(300, 0, 150, 600);
    fill(255, 102, 26);
    rect(450, 0, 150, 600);
    //body
    fill("pink");
    ellipse(300, 590, 330, 285);
    //neck
    fill(242, 192, 131);
    rect(261, 416, 80, 55);
    ellipse(300, 470, 80, 50);
    //face
    fill(252, 204, 156);
    beginShape();
    vertex(300, 440);
    vertex(390, 390);
    vertex(390, 250);
    vertex(300, 200);
    vertex(210, 250);
    vertex(210, 390);
    endShape();
    //ears
    ellipse(200, 340, 30, 40);
    ellipse(400, 340, 30, 40);
    //hair
    fill(179, 89, 0);
    noStroke();
    arc(270, 300, 150, 200, PI, 0 - QUARTER_PI, CHORD);
    arc(330, 300, 150, 200, PI + QUARTER_PI, 0, CHORD);
    //bun
    ellipse(300, 190, 120, 120);
	//eyes
    fill("white");
    ellipse(255, 325, 40, 22);
    ellipse(345, 325, 40, 22);
    fill("brown");
    ellipse(255, 325, 20, 20);
    ellipse(345, 325, 20, 20);
    fill("black");
    ellipse(255, 325, 13, 13);
    ellipse(345, 325, 13, 13);
    stroke("black");
    noFill();
    arc(255, 320, 40, 15, PI, 0, OPEN);
    arc(345, 320, 40, 15, PI, 0, OPEN);
    //eyebrows
    noStroke();
    fill(179, 89, 0);
    rect(235, 295, 45, 6);
    rect(320, 295, 45, 6);
    triangle(235, 295, 220, 305, 235, 301);
    triangle(365, 295, 380, 305, 365, 301);
    //nose
    stroke(228, 179, 129);
    fill(252, 204, 156);
    arc(300, 370, 20, 8, 0, PI, OPEN);
    line(290, 310, 293, 360);
    line(310, 310, 307, 360);
    //mouth
    noStroke();
    fill(255, 77, 77);
    arc(300, 390, 50, 30, 0, PI, CHORD);

}

For my self portrait I mainly focused on my most distinct facial features and attributes such as a big bun and a square jawline. I experimented with a variety of shapes and functions to allow for more flexibility in my drawing.

Kimberlyn Cho- Looking Outwards-01

Disturb me – Brussels from PopcornMakers on Vimeo.

demonstration of how the installation works by thepopcornmakers

“Disturb Me” is an installation that strives to engage people with their environments, an often forgotten interaction amongst the prevalence of technology in today’s world. It absorbs the sounds permitted in the room to project lights that comply to the room’s “mood”. The senses are turned on once someone physically interacts with the room.

example of a light projection in the room by thepopcornmakers

Although I’m not too sure, I believe this project used a custom script for the interaction between the users and the space. I find this installation intriguing in its irony of using technology to draw users away from a focus on technology. It also shows promising signs in computational art in its attempt to engage multiple senses. Most installations I’ve come across only interact with one sense, but this room interacts with both sight and sounds. I also find the practicality of the installation very reasonable. Many art installations don’t intend for practical use, but I found it very inspirational how the designers took into account how the installation would be applied to daily use. A missed opportunity would be the possibility of incorporating smell as well to create a more accurate environment for users. However, “Disturb Me” points to a more interactive future in general and the practicality of computational art in the modern world.