One of the things that I held against computational design was how artificial it looks when tries to describe the natural process. However, this project, “Wanderers”, executes the visualization of the organic movement and growth in a very high quality.
What I am now able to assume, because of what I have learned working on the dynamic drawing project, is that Neri Oxman might have used some kind of trigonometry. In my project, I used sine and cosine, and it resulted in motions that seem relatively organic compared to forcefully created movements. From this experience, I think the natural looking growth of these pieces would also include some trig functions.
I wonder if she used Cinema 4D or any other types of software, and what her inspirations were as she was sketching and ideating these initially.
This is the generation process for the “Wanderer” Project
Neri Oxman’s aesthetics of organic form and colors are displayed through the usage of colors as well as the slow, but steady pace of the video. Especially, the way she presents not just the final images, but the process of them being created also shows her interest as an artist.