The first game my project was inspired by was a memorization game in which you continuously flip through tiles to find matching ones. This is more of a general game idea that I was inspired by. What I don’t like about this game is how restricted it is, in which you have to match two tiles, and how it has a slower game speed. However, I do like the idea of the flipped tiled interface and memorization aspect.
Tiles2 is an Iphone game developed by Andrew Abosh in 2018. The premise of the game is that you have three seconds to memorize a sequence of tiles, and you have to select those tiles in chronological order. I like the fast paced atmosphere of the game, but don’t like the restrictive nature of the numbered tiles, and how the game is immediately over once you select an incorrect tile.