The first project that I drew inspiration from was Monument Valley created by Ustwo games using Unity software. This indie puzzle game allows the user to walk princess Ida through multiple pathways including optical illusions and objects in order to clear each stage. I really admire this game not only because it’s fun and calming, but also because of its aesthetics. The use of simple color and primitive shapes come together to create the intricate and complex landscape designs. I wanted to incorporate the idea of going through a pathway and make use of similar aesthetics that Monument Valley uses.
The other project I drew inspiration from was Hyper Light Drifter which is a 2d role playing game developed by Abylight Studios. The player controls the Drifter and goes through the different stories collecting items on the way and fights monsters. Our project wants to mimic the 2D pixel drawing style and how the character is able to interact with the environment.