For my project, I want to create a game inspired by a VR game called Blade Saber. This game will use p5.js’s WEBGL library and have 3D blocks that can be slashed using the player’s mouse.
Blocks will start at a far distance from the player and slowly get closer and closer. The player must slash the blocks before they reach the player. As the game advances, more blocks will come at an increasingly faster rate. Moreover, each block will have an arrow indicating which direction the player must “slash” in order to get the point. If they do not slash in the right direction, they will lose a life.