The person I chose to hear speak is James Paterson, a Montreal based software developer who has deep roots in drawing and animation (a background which heavily manifests within his work). Inspired by the sci fi books he read in his youth, he is immensely interested in spatial and interactive computational art.
This project is absolutely mind blowing for me – the concept of drawing in 3D seems to be complex and out of reach, however, to be able to step into a drawing or an animation that you made and interact with it must be such a visceral experience that I one day hope to experience it.
Despite having created such amazing things, during his lecture he kept a very conversational tone and explained things in a way that even I, someone with limited CS experience, could fully understand and engage with him. I feel like this is an important skill to have in any situation of conceptual sharing and I wish to apply it to my presentations as well.
His website: https://normanvr.com
Above: video of his lecture.