Jennifer DeLuna- Looking Outwards-03

I’m most interested in art that engages with its audience in some way, Marc Fornes’ architectural work, Minima | Maxima does this.  This is somewhat due to the fact that these works are structures that allow people to interact by walking through, and also because the futuristic appeal lends itself to a type of wonder for onlookers to experience. This work is made as a way to remove ourselves from the life around us, and experience something  we hadn’t before. Not much is said about the algorithms used to create this work, as the bigger feat is the thinness of the material and the height of the structure. It is the tallest structure to be made out of materials( aluminum) as thin as a coin.

Astana_TheVeryMany_©NAARO-42.jpg

Image to show height and shape of Minima | Maxima

https://theverymany.com/world-expo-17-astana-kz-1

Project-03-Dynamic Drawing

 


function setup() {
    createCanvas(640, 480);
    rectMode(CENTER)

}

function draw() {
    // background color change
    R = (mouseY/ width) * 200;
    G = (mouseX/ height) * 200;
    var clr = color(R, G, 150);
    background(clr);

    //line and its increase in size and color
    stroke(R,G, 200 );
    strokeWeight(20);
    line(mouseX, mouseY, mouseX+ 20, mouseX+ 20);
    //ellipse
    strokeWeight(0);
    ellipse(mouseY-10, mouseX-10,50,50);
    //rotating rectangle
    push()
    translate(mouseX+5, mouseY+5);
    rectMode(CENTER);
    rotate(radians(frameCount*1.2));
    rect(mouseX,mouseY, 40, 40, 10);
    pop()
    //change color and transparency of circles
    if (mouseX<160, mouseY>240)
    fill(255,0,0, 127);
    if (mouseX<320, mouseY<240)
    fill(255, 0,0,191);


}

In this drawing, the color of the background and the line change inversely and the circles change transparency. I like how simplistic and clean it looks.

Deluna-Looking Outwards-02

I had seen Roman Verostko’s work before and it has always been something that’s intrigued me. His works are obviously artificially made but the physicality of the actual work and the materials that they are made with create pieces that have a seemingly contradictory nature. By 1987, developed software that creates generative drawings. These artworks, which he has coined as algorist art, uses a step by step procedure to perform a specific task.
His software controls a machine arm called the pen plotter which creates his algorithmic drawings. He sees this arm as an extension of his own drawing arm. His earliest use of electronics in his art was in the sixties with his experimentation with audio visual programs.

http://dam.org/artists/phase-one/roman-verostko

Jennifer DeLuna Project 02

/*Jennifer DeLuna
SectionB
jdeluna@andrew.cmu.edu
project-02*/

//defined variables
var eyeSize = 20;
var faceWidth = 300;
var faceHeight = 270;

var skinC1 = 60;
var skinC2 = 200;
var skinC3 = 180;

var toothH=10
var toothW=10

function setup() {
    createCanvas(640, 480);
}

function draw() {
    background (162, 232, 232);
    //face
    fill(skinC3, skinC2, skinC1)
    ellipse(width/2, height/2, faceWidth*1.3, faceHeight*1.3)
    fill(skinC2, skinC3, skinC1)
    ellipse(width/2, height/2, faceWidth*1.2, faceHeight*1.2)
    fill(skinC1, skinC3, skinC2)
    ellipse(width/2, height/2, faceWidth*1.1, faceHeight*1.1)
    fill(skinC1, skinC2, skinC3);
    noStroke();
    ellipse(width/2, height/2, faceWidth,  faceHeight);

    //mouth
    fill(0)
    rect(width/2-15, height/2 +30, 30,45,7)
    fill(255)
    rect(width/2,height/2 +30,toothW, toothH,2)
    fill(237, 116, 116)
    rect(width/2-15,height/2+ 65,30,10,5);




    //eyes
    var eyeL = width / 2 - faceWidth * 0.25;
    var eyeR = width / 2 + faceWidth * 0.25;
    fill(0)
    noStroke()
    ellipse(eyeL, height / 2, eyeSize, eyeSize);
    ellipse(eyeR, height / 2, eyeSize, eyeSize);
}

function mousePressed() {
    faceWidth = random(260, 350);
    faceHeight = random(230, 300);
    eyeSize = random(10, 30);
    skinC1 = random(0, 255);
    skinC2 = random(0, 255);
    skinC3 = random(0, 255);
    toothH=random(5,15);
    toothW=random(8,11)
}

Jennifer DeLuna-Looking Outward-01

I first saw this work during one of the Artist Lectures hosted by the School of Art last year. Ian Cheng’s computer generated simulations, which he titles Emissaries, are ever changing environments and narratives. There are three Emissaries, based all in different environments. One is based in a Volcano, another in a fertile crater, and the last is based in an Atoll.  In his process, he draws from the works of Darwin and the concept of video games. The simulations are essentially video games that play themselves; video games that become an avenue to explore deeper themes such as evolution and behavior.

http://iancheng.com/

Jennifer DeLuna- Project 01- Self Portrait

DeLuna-Portrait

//Jennifer DeLuna
//Section B
//jdeluna@andrew.cmu.edu
//Assignment 01
function setup() {
    createCanvas(600, 600);
    background(220);

}

function draw() {
  background(150, 218, 247)
  //hair
  fill(132, 45, 10);
  rect(187,190,221,275,100,50,20,20)

  //Shirt
  fill(73, 136, 237)
  rect(185,407,224,100,40)

  //neck
  strokeWeight(0)
  fill(225, 171, 137)
  ellipse(300,400,40,60);
  fill(182,93,47)
  ellipse(300,400,40,15)

  //ear
  fill(225, 171, 137)
  ellipse(250,250,20,20);

  //Face
  fill(225, 171, 137)
  strokeWeight(0);
  ellipse(width/2,height/2,200,200);

  //Hair in front of face
  fill(132, 45, 10);
  ellipseMode(40)
  ellipse(350,233,100,75);
  fill(132,45,10)
  rect(260,200,120,50,10,30,300);
  rect(220,210,50,30,100,10,100,10);
  ellipse(260,210,10,10);

  //Outer ear
  fill(225, 171, 137)
  ellipse(197,300,20,40)

  //Inner Ear
  fill(226, 144, 100)
  ellipse(197,300,12,30)

  //Earring
  fill(200)
  ellipse(195,317,10,10)

  //Eyes
  fill(226, 144, 100)
  ellipse(250,303,20,20);
  ellipse(350,303,20,20)
  fill(0)
  ellipse(250,300,20,20)
  ellipse(350,300,20,20);
  strokeWeight(2)
  fill(0)
  line(242,295,240,290)
  fill(0)
  line(358,295,360,290)

  //nose
  strokeWeight(0)
  fill(226, 144, 100)
  triangle(287,325,313,325,300,295);
  fill(182,93,47)
  triangle(300,325,313, 325, 300, 295)

  //mouth
  fill(175, 59, 43)
  ellipse(317,355,20,20)
















}

 

This was a fun project to get a better grasp on using these different shapes and bettering my understanding of this program. I enjoyed trying to simplify my facial features to shapes to create this little portrait.