For this final project, I wanted to develop a game called “Capture Red”. In this game, the player or virtual “photographer” will be responsible for capturing birds with the virtual camera by pressing the spacebar. The problem is the birds fly by way too fast but the players have to capture as many as 100 “photos. Birds of different colors will also appear and if the player accidentally captures they will lose points.
In the default/beginning screen, there will include a frame that resembles what the player would see looking through the lens but in a more exaggerated way. I will also include field audio to incorporate the sounds of the environment. The lens will be looking towards the sky where the player will also see moving clouds(I am also thinking of changing the sky throughout the game with different weather patterns and different weather sounds like wind, rain, thunder, etc.). UPDATE: I have also incorporated rain as a weather element and default screen and rainSounds as the background noise. When the player clicks the screen, the weather will change from raining(gloomy) to blue skies(with clouds).
Whenever the player “captures” a bird, the screen will flash and a camera flash sound will also play. When the player “captures” the bird, in the top corner, they will see that they have gained a point.
Once the player has captured enough to have a “CAPTURED” count of 100 the game will end and the player must refresh to start again.