For my final project I want to create wind chimes. They should be able to be pushed by the mouse and make sounds when they collide with each other. The individual chimes will be able to move and react independently to both the mouse and each other. They will be tuned to G, B, D, F#, A, C#, E because it makes a really pretty bright sound. The chimes should react realistically (swinging and losing momentum over time). Chimes will be able to hit each other and create sound without the mouse directly touching them. If I can get everything working, I would also like to find a way to make the amplitude of the sounds change depending on the velocity that the chimes were hit (this step is not going to be a priority though).