Minecraft is probably one of the most well-known and well-experienced examples of generative art. A terrain generated by its algorithm can grow until it can fit the entirety of your computer’s hard drive, which is easily greater than the surface area of our planet. Each new section generated is also unique; though they follow easily understood patterns and rules, every generated section is a new area for exploration, with a random distribution of resources and dangers. The idea is to emulate the natural world, and despite the distinctive blocky graphic style, the feel of a natural world created out of fundamental forces is achieved.