function setup() {
createCanvas(600, 600);
}
var c1=0;
var c2=100;
var c3= 150;
var eyeSize = 20;
var faceWidth = 150;
var faceHeight = 150;
var faceWide= 100;
var faceHigh=100;
var bodyWidth=150;
var bodyHeight= 300;
var armLength= 150;
var bodyWide=100
var bodyHigh=200
function draw() {
background(c1,c2,c3);
//Venom
fill(0)
ellipse(width / 4-40, height / 3, faceWidth, faceHeight);
var eyeL = width / 4 - faceWidth * 0.25;
var eyeR = width / 4 + faceWidth * 0.25;
//Face
fill(250);
arc(eyeL-40,height/3, 3*eyeSize,3*eyeSize,QUARTER_PI,PI+QUARTER_PI);
fill(250);
arc(eyeR-40,height/3, 3*eyeSize,3*eyeSize,PI+QUARTER_PI+HALF_PI,HALF_PI+QUARTER_PI);
//Body
fill(0);
rect(width/4-bodyWidth/2-40,height/3+faceHeight/2,bodyWidth,bodyHeight,40)
fill(250);
quad(width/4-bodyWidth/2-40,height/3+faceHeight/2+40,
width/4-bodyWidth/2-40,height/3+faceHeight/2+bodyHeight/3+40,
width/4+bodyWidth/2-40,height/3+faceHeight/2+40,
width/4+bodyWidth/2-40,height/3+faceHeight/2+bodyHeight/3+40)
//Arm
fill(0);
rect(width/4+bodyWidth/2-40,height/3+faceHeight/2+30, armLength,50,40)
//Spidey
fill('red');
ellipse(3*width / 4, height / 2, faceWide, faceHigh);
noStroke();
var eyeLL = 3*width / 4 - faceWide * 0.25;
var eyeRR = 3*width / 4 + faceWide * 0.25;
//Face
fill(0);
arc(eyeLL,height/2, 3*eyeSize+5,3*eyeSize+5,QUARTER_PI,PI+QUARTER_PI);
fill(250);
stroke('black');
strokeWeight(1.5);
arc(eyeLL,height/2, 3*eyeSize,3*eyeSize,QUARTER_PI,PI+QUARTER_PI);
fill(0);
arc(eyeRR,height/2, 3*eyeSize+5,3*eyeSize+5,PI+QUARTER_PI+HALF_PI,HALF_PI+QUARTER_PI);
fill(250);
stroke('black');
strokeWeight(1.5);
arc(eyeRR,height/2, 3*eyeSize,3*eyeSize,PI+QUARTER_PI+HALF_PI,HALF_PI+QUARTER_PI);
fill('red');
rect(3*width/4 - bodyWide/2,height/2+faceHigh/2,bodyWide,bodyHigh,40);
//Body
fill('black');
quad(3*width/4 - bodyWide/2, height/2+faceHeight/2+45,
3*width/4 - bodyWide/2, height/2+faceHeight/2+bodyHigh/3+45,
3*width/4 + bodyWide/2, height/2+faceHeight/2+45,
3*width/4 + bodyWide/2, height/2+faceHeight/2+bodyHigh/3+45);
ellipse(3*width/4, height/2+faceHeight/2+40+bodyHigh/6, 40 );
fill('red');
rect(width/4+bodyWidth/2-40,height/3+faceHeight/2+130,(3*width/4-bodyWide/2)-(width/4+bodyWidth/2-40),50,40);
}
function mousePressed() {
faceWidth = random(100, 150);
faceHeight = random(100, 150);
eyeSize = random(10, 25);
bodyWidth=random(150,200);
bodyHeight=random(300,350);
armLength=random(120,185);
bodyWide=random(100,150);
bodyHigh=random(200,250);
c1= random(0,225);
c2= random(0,222);
c3= random(0,255);
faceWide= random(100,150);
faceHigh= random(100,150);
}
I was inspired to do a Spider-man vs Venom scene after seeing clips of them on YouTube. I wanted to use the variables to choreography some sort of fight scene. But due to the large amount of details, I simplified the designs of both characters and applied a changing variable on there arms to hint the “fight”.