The project I’m analyzing is Polymorph by Jenny Sabin. I admire the details within the structure as well as the simplicity of color. Through the use of generative computer concepts, she was able to create a format for the arrangement of various ceramic units. Based purely on the appearance, it reminds of me of the inner biological makings of a human body, however she refers to it as “feedback derived from material constraints.”
Judging by the appearance of the project, I can assume that the project was made using a mold in order to create the textured ceramic finish of the sculpture. I don’t know how she was able to get the shape, however in her overview of the project she states she used novel applications of ceramic components in order to create a 3D prototype. The final product shows the artists sense of simplicity as well as craftsmanship that was able to be manifested through computer aided technology.
(Didn’t know about applied algorithms)