In looking for inspiration for my final project, which will be some form of an audio sequencer (tagged with visual animations)— I’ll write here about three projects I’ve found that range from simple to more difficult and experimental.
- The first project is Yamaha beats, by artist Louie Zong. Louie is a board artist for Cartoon Network’s We Bare Bears, but also maintains a really strong set of work online— including music production, illustration, and games. His project Yamaha Beats is a simple sequencer made from Unity— where you can make music using the sounds of koroks, from ghibli. I like the simplicity, and hope I can make something at the very least like this, that is well crafted and beautifully made.
- The second project is Google’s Doodle for Oskar Fischinger’s 117th birthday. The project is pretty remarkable for all the nuances the program gives you— changing instruments, layering sequences, and crafting complex animation just to name a few. What I love is the little things the program adds in— like the fact I can click and drag, and the fade in and out of the actual sequence tool, which lets you appreciate the animations more.
- Finally, the third project, which is both audio + visual, but also physical. Golan Levin’s project Scrapple is an audio-visual sequencer that uses everyday objects as the markers for the musical composition. By placing things on a table, and having a projection, visitors can more physically reflect and be active in space— composing music in a different way.
I think it’s also important to note the really contrasting audio and visual tones/aesthetics here. Professor Golan’s leans heavier into electronic beats, Google’s leans into traditional instruments and analog animations (like Oskars’), and Louie’s uses non-traditional instrument sounds to feel more like a forest. I’ll have to do a lot of thinking towards how I want mine to come out!