var img;
var diameter;
function preload() {
img = loadImage("https://i.imgur.com/VzFWKC5.jpg");
}
function setup() {
createCanvas(320, 480);
image(img, 0, 0, 320, 480);
background(110);
}
function draw() {
noStroke();
x = random(2000);
y = random(2992);
c = img.get(x, y);
fill(c);
if (x < 1500 & x > 300 && y < 2000 && y > 550) {
diameter = 10;
} else {
diameter = 20;
}
circle((x * 0.16), (y * .16), diameter);
}