Jisoo Geum – Looking Outwards – 02

 

 

Laetitia Sonami , Lady’s Glove, 1991 – now

Laetitia Sonami is a sound artist and a performer. One of her many projects that astounded me the most was the Lady’s Glove, first made in 1991. Made of rubber kitchen gloves and five Hall effect transducers glued at the tip of the fingers and a magnet on the right hand, varying voltages were fed to a Forth board and converted to MIDI signals. The signals controlled various synthesizers and samplers. Initially, the glove was a satirical response to the masculinity portrayed in virtual reality apparels. Ever since, she has created many iterations of the Lady’s Glove involving new technologies. In her third iteration of the Lady’s Glove, Sonami included a pressure pad with receivers located on her right arm and her left foot. The sensors allowed the program to translate Sonami’s entire bodily gestures into sound. After a few more iterations, the Lady’s Glove now consists of  five microswitches, four Hall effect transducers, pressure pad, resistive strips, two ultrasonic receivers, and accelerometer that measures the speed of hand motion. The signals go into STEIM’s Sensorlab, and are encoded into MAX-MSP software. The algorithms involved in this project would be the systems being transferred into STEIM’s Sensorlab. Although I have always found sound design fascinating, Sonami’s gloves resonated with me the most because of the idea of contradicting a stereotyped material and transforming an instrument. I could only imagine how much the rubber glove would have empowered women back in the 90’s and turned the table of perception towards them. I also found the idea of changing motion into intricately layered sound astonishing.

 

Jisoo Geum-Project-02-Variable-Face

jgeumP02face

// Jisoo Geum
// Section B
// jgeum@andrew.cmu.edu
// Project-02
var eyeWidth = 35;
var eyeHeight = 70;
var faceWidth = 220;
var faceHeight = 220;
var mouthWidth = 10;
var mouthHeight = 10;
var bubbleOnex = 185;
var bubbleOney = 140;
var bubbleThreex = 290;
var bubbleThreey = 110;
var soapouterR = 252;
var soapouterB = 193;
var soapouterG = 204;
var soapinnerR = 252;
var soapinnerB = 207;
var soapinnerG = 204;




function setup() {
    createCanvas(640, 480);
    background(249, 240, 255);

}
 
function draw() {
     ellipseMode(CENTER);
    
    //face
    noStroke();
    fill(207,231,235);
    rect(121.859,189.318, faceWidth,  faceHeight, 50); //body or face
    ellipse (242.65,333.46, 281.586, 120.819); //arm

    //eyes
    fill(132,156,185);
    stroke (255);
    strokeWeight(9);
    ellipse(224.87,324.63,eyeWidth, eyeHeight); //left eye
    ellipse(286.56,324.63,eyeWidth, eyeHeight); //right eye

    //mouth
    noStroke();
    fill(243,141,154);
    ellipse(255.94, 376.31,mouthWidth,mouthHeight);

    //soap
    fill(soapouterR,soapouterB,soapouterG); // soap RBG 
    rect(383.44,269.56,52.33,90.693,20); //the outer shape
    fill(soapinnerR,soapinnerG,soapinnerB); 
    ellipse(410,315.11,20,55); //the inner shape

    //bubbles
    stroke(132,156,185);
    fill(255);
    ellipse(bubbleOnex,bubbleOney,22,22); //bubbleOne
    ellipse(232,150,18,18); //bubbleTwo
    ellipse(bubbleThreex,bubbleThreey,30,30); //bubbleThree
    ellipse(315,165,15,15); //bubbleFour

    //text
    noStroke();
    fill(132,156,185);
    textSize(48);
    textStyle(NORMAL);
    text ('Soap', 450, 200);


}
 
function mousePressed() {

    eyeWidth = random(20, 65);
    eyeHeight = random (20, 80);
    mouthWidth = random (10,50);
    bubbleOnex = random (80,185);
    bubbleOney = random (100,150);
    bubbleThreex = random (100,400);
    bubbleThreey = random (50,200);
    soapouterR = random (200,255);
    soapouterB = random (180,255);
    soapouterG = random (190,255);
    soapinnerR = random (200,255);
    soapinnerB = random (180,255);
    soapinnerG = random (190,255);

}



I began drawing various emotions in my sketchbook and illustrator. When I began coding, I realized that I wasn’t able to transcribe those images with my current abilities. I ended up simplifying the design. Overall, the project was enjoyable although it was more challenging.

Jisoo Geum-Project 01-Face

sketchindex

function setup() {
    createCanvas(600,600);
    background(227,232,150);
}
function draw() {
	s = color(230,190,142)
	o = color(190,100,59)
	g = color(83,114,58)
	b = color(95,50,30)


    
    noStroke();
    fill(80,68,58);
    rect(84.3,269.865,443.011,214.291); //hair
    fill(g);
    quad(161.13,381.64,446.34,381.64,515.21,600,92.26,600); //clothes
    fill(228,183,136);
    ellipseMode(CORNER);
    ellipse(66.264,259.789,57.425,76.955);//Lears
    ellipse(486.497,259.789,57.425,76.955);//Rears
    fill(80,68,58);
    ellipse(84.3,34.471,443.011,376.798);//hair
    fill(s);
    ellipse(88.032,110.559,433.574,308.849);//Face
    fill(s);
    ellipse(244.556,94.708,62.73,62.73);//Lhairline
    ellipse(297.675,94.708,62.73,62.73);//Rhairline

    fill(o);
    ellipse(158.722,266.315,66.652,49.215);//LdsO
    fill(s);
    ellipse(156.37,259.5,67.225,52.039);//LdsS
    rect(154.474,287.076,24.856,23.121);
    rect(212.768,273.794,25.21,23.451);

    fill(o);
    ellipse(389.706,259.369,66.652,49.215);//RdsO
    fill(s);
    ellipse(391.485,252.555,67.225,52.039);//RdsS
    rect(435.749,280.131,24.856,23.121);
    rect(377.101,266.849,25.21,23.451);

    fill(b);
    ellipse(151.955,257.672,76.806,46.701);//LeyeB
    fill(255);
    ellipse(161.126,263.49,62.961,38.293);//LeyeW
    fill(o);
    ellipse(182.175,273.554,40.264,23.451);//LeyeO
    fill(g);
    ellipse(192.048,276.586,26.822,17.867);//LeyeG

    fill(b);
    ellipse(385.107,252.773,76.806,42.311);//ReyeB
    fill(255);
    ellipse(389.62,256.56,67.781,34.736);//ReyeW
    fill(o);
    ellipse(395.84,263.844,42.245,24.466);//ReyeO
    fill(g);
    ellipse(400.753,269.865,25.388,14.703);//ReyeG

    fill(o);
    ellipse(278.441,299.638,50.599,42.754);//noseO
    fill(s);
    ellipse(275.921,305.33,51.035,45.208);
    rect(273.223,313.966,10.436,11.109);
    rect(321.737,323.486,10.436,11.109);




    


   
    

    
}

I used to draw an animated version of my alter ego, which is a 5 year old girl who is addicted to internet. When I received this project, I knew I wanted to code a portrait of my alter ego. The process was enjoyable since I was learning something completely new.

Jisoo Geum-Looking Outwards-01

Smart Highway – The Van Gough Path by Studio Rooseguaarde

https://www.studioroosegaarde.net/project/van-gogh-path

Studio Rooseguaarde is an urban design company founded by Daan Rooseguaarde that builds and installs interactive space to create a multipurpose environment. The Van Gough Path is a part of Smart Highways, which are made with light,  energy, and information that communicates with the traffic system. Made out of small pieces of rocks embedded on roads, the path gathers light energy during the day and then glows at night. When I discovered this company a few years ago, I was fascinated by how versatile the Smart Highways can be. The Van Gough Path, in particular, not only changes the area into a landmark but also enhances public safety. Another aspect that inspired me was that the studio brought the pattern of famous Van Gough painting, Starry Night, in the museum to outdoors, and made it interactive and functional with the help of programming and urban design. Although the software used for this project is unidentified, it can be assumed that there were a lot of CNC machines used during the process.