“Sonic Playground” was made by a team lead Yuri Suzuki and High Atlanta. High Atlanta was creating a project that was an interactive outdoors experience, but this is the first project where they were experimenting with sound, which is what Yuri Suzuki contributed in. The software that was used to produce this project was a combination of Grasshopper and Rhinoceros, which are both 3d geometrical software instead of focusing on auditory software. It doesn’t seem to be inspired by prior works, it seems to focus on interpreting already set environments that are in our world today. The “Sonic Playground” is a combination of a children’s playground (imitating the shape of a playground and the colors) and of horns (which is a simple musical instrument). This project points to a future of more interactive spaces and less having to conform to ideas that are already existing. Playing with different elements such as sound allows another human sense to be stimulated and explored upon, which may possibly help with human development.