(Guide to Snow Simulation in Frozen)
Frozen Snow Simulation is a project by the graphics community to illustrate real snow in the animation environment. Since already existing 3D graphics only have techniques for solids and liquids, and making graphics for wet and dense snow is difficult, the graphics team had to use a grid that creates self collision and breaking of the snow. The algorithm used for this project is called Matterhorn, which made basis for most of the snow effects in the movie. The designers started with Matterhorn and changed the look for a perfect snow. The creator’s artistic sensibilities manifested in the final form because he carefully considered the composition, details of the snow, and style/ elegance of the whole animation into Frozen. I admire this project because in order to create the real, specific effects of the snow, a team of forty people came together to simulate snow that gives both reality and fits into the style of the movie.
Link: http://www.cgmeetup.net/home/making-of-disneys-frozen-snow-simulation/