sketch
//Anthony Pan
//Section C
//Simple beginning template for variable face.
var eyeSize = 20;
var faceWidth = 100;
var faceHeight = 150;
var nose1 = 140;
var nose2 = 180;
var nose3 = 150;
var nose4 = 165;
var nose5 = 155;
var nose6 = 170;
var mouth = 1;
var hair = 1;
var color = 1;
function setup() {
createCanvas(300, 300);
}
function draw() {
background(180);
if (hair < 0.33){
//hair middle
line(width/2, height/2, width/2, height/2 - 2/3*faceHeight);
}if (hair < 0.66){
//hair right
curve(width/2, height/2, width/2 + 25, height/2 - 1/3*faceHeight,
width/2 + 50, height/2 - 1/2*faceHeight, width/2 + 75, height/2 - 3/4*faceHeight);
}if (hair < 1){
//hair left
curve(width/2, height/2, width/2 - 25, height/2 - 1/3*faceHeight,
width/2 - 50, height/2 - 1/2*faceHeight, width/2 - 75, height/2 - 3/4*faceHeight);
}
if (color < 0.25){
//pastel red face
fill(235,136,129);
}else if(color < 0.5){
//pastel blue face
fill(129, 219, 235);
}else if (color < 0.75){
//pastel green face
fill(181, 245, 176);
}else{
//white face
fill(255,255,255);
}
ellipse(width / 2, height / 2, faceWidth, faceHeight);
var eyeLX = width / 2 - faceWidth * 0.25;
var eyeRX = width / 2 + faceWidth * 0.25;
fill(255,255,255); //keeps features white
ellipse(eyeLX, height / 2, eyeSize, eyeSize);
ellipse(eyeRX, height / 2, eyeSize, eyeSize);
if (mouth < 0.33){
//happy mouth
arc(150, 180, 20, 20, 0, PI + QUARTER_PI, CHORD);
}else if (mouth < 0.66) {
//sad mouth
noFill(); //keeps mouth white
curve(130, 200, 145, 185, 160, 185, 175, 200);
}else {
//neutral mouth
line(140, 190, 170, 190);
}
fill(255,255,255); // keeps nose white
triangle(nose1, nose2, nose3, nose4, nose5, nose6); //triangular nose with random coordinates
}
function mousePressed() {
// when the user clicks, these variables are reassigned
// to random values within specified ranges. For example,
// 'faceWidth' gets a random value between 75 and 150.
faceWidth = random(75, 150);
faceHeight = random(100, 200);
eyeSize = random(10, 30);
nose1 = random(145, 150);
nose2 = random(180, 190);
nose3 = random(150, 155);
nose4 = random(165, 170);
nose5 = random(155, 160);
nose6 = random(170, 180);
mouth = random(0,1);
hair = random(0,1);
color = random(0,1);
console.log(mouth);
}