function setup(){
createCanvas(600,600);
noStroke();
}
function draw(){
background("royalblue");
fill("tan");
rect(width-mouseX,125,250,150);
fill("darkslategray");
rect(300,height-mouseY,150,250);
fill("seagreen");
ellipse(150,475,width-mouseX,height-mouseY);
fill("red");
rect(mouseX+20,mouseY,10,10);
fill("red")
rect(mouseX-20,mouseY,10,10);
fill("ivory");
rect(mouseX,mouseY+20,10,10);
fill("ivory");
rect(mouseX,mouseY-20,10,10);
}
I’m happy that I finally figured out some of those darn mouse-related things. Stuff I want to work on for next time: Getting objects to move “independently” and incorporating randomness. 🙂